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osu-lazer/osu.Game/Screens/Select/FooterButton.cs

118 lines
3.6 KiB
C#

//Copyright (c) 2007-2016 ppy Pty Ltd <contact@ppy.sh>.
//Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK;
using OpenTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input;
using System;
using osu.Framework.Graphics.Transformations;
namespace osu.Game.Screens.Select
{
public class FooterButton : ClickableContainer
{
private static readonly Vector2 shearing = new Vector2(0.15f, 0);
public string Text
{
get { return spriteText?.Text; }
set
{
if (spriteText != null)
spriteText.Text = value;
}
}
private Color4 deselectedColour;
public Color4 DeselectedColour
{
get { return deselectedColour; }
set
{
deselectedColour = value;
if(light.Colour != SelectedColour)
light.Colour = value;
}
}
private Color4 selectedColour;
public Color4 SelectedColour
{
get { return selectedColour; }
set
{
selectedColour = value;
box.Colour = selectedColour;
}
}
private SpriteText spriteText;
private Box box;
private Box light;
public FooterButton()
{
Children = new Drawable[]
{
box = new Box
{
RelativeSizeAxes = Axes.Both,
Shear = shearing,
EdgeSmoothness = new Vector2(2, 0),
Colour = Color4.White,
Alpha = 0,
},
light = new Box
{
Shear = shearing,
Height = 4,
EdgeSmoothness = new Vector2(2, 0),
RelativeSizeAxes = Axes.X,
},
spriteText = new SpriteText
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
}
};
}
public Action Hovered;
public Action HoverLost;
protected override bool OnHover(InputState state)
{
Hovered?.Invoke();
light.ScaleTo(new Vector2(1, 2), Footer.TRANSITION_LENGTH, EasingTypes.OutQuint);
light.FadeColour(SelectedColour, Footer.TRANSITION_LENGTH, EasingTypes.OutQuint);
return true;
}
protected override void OnHoverLost(InputState state)
{
HoverLost?.Invoke();
light.ScaleTo(new Vector2(1, 1), Footer.TRANSITION_LENGTH, EasingTypes.OutQuint);
light.FadeColour(DeselectedColour, Footer.TRANSITION_LENGTH, EasingTypes.OutQuint);
box.FadeOut(Footer.TRANSITION_LENGTH, EasingTypes.OutQuint);
}
protected override bool OnMouseDown(InputState state, MouseDownEventArgs args)
{
box.FadeTo(0.3f, Footer.TRANSITION_LENGTH * 2, EasingTypes.OutQuint);
return base.OnMouseDown(state, args);
}
protected override bool OnClick(InputState state)
{
box.ClearTransformations();
box.Alpha = 1;
box.FadeOut(Footer.TRANSITION_LENGTH * 3, EasingTypes.OutQuint);
return base.OnClick(state);
}
}
}