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osu-lazer/osu.Game.Tests/Skins/LegacySkinDecoderTest.cs
Bartłomiej Dach 11eda44d34 Migrate decoding to line-buffered reader
Migrate all usages of StreamReader in the context of decoding beatmaps,
storyboards or skins to the new LineBufferedReader.
2019-09-15 01:28:07 +02:00

61 lines
2.0 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System.Collections.Generic;
using NUnit.Framework;
using osu.Game.IO;
using osu.Game.Skinning;
using osu.Game.Tests.Resources;
using osuTK.Graphics;
namespace osu.Game.Tests.Skins
{
[TestFixture]
public class LegacySkinDecoderTest
{
[TestCase(true)]
[TestCase(false)]
public void TestDecodeSkinColours(bool hasColours)
{
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource(hasColours ? "skin.ini" : "skin-empty.ini"))
using (var stream = new LineBufferedReader(resStream))
{
var comboColors = decoder.Decode(stream).ComboColours;
List<Color4> expectedColors;
if (hasColours)
expectedColors = new List<Color4>
{
new Color4(142, 199, 255, 255),
new Color4(255, 128, 128, 255),
new Color4(128, 255, 255, 255),
new Color4(100, 100, 100, 100),
};
else
expectedColors = new DefaultSkin().Configuration.ComboColours;
Assert.AreEqual(expectedColors.Count, comboColors.Count);
for (int i = 0; i < expectedColors.Count; i++)
Assert.AreEqual(expectedColors[i], comboColors[i]);
}
}
[Test]
public void TestDecodeGeneral()
{
var decoder = new LegacySkinDecoder();
using (var resStream = TestResources.OpenResource("skin.ini"))
using (var stream = new LineBufferedReader(resStream))
{
var config = decoder.Decode(stream);
Assert.AreEqual("test skin", config.SkinInfo.Name);
Assert.AreEqual("TestValue", config.ConfigDictionary["TestLookup"]);
}
}
}
}