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osu-lazer/osu.Game.Tests/Visual/Editing/TestSceneEditorBeatmapCreation.cs
2020-09-24 22:25:04 +09:00

68 lines
2.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.IO;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Testing;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit.Setup;
using osu.Game.Storyboards;
using osu.Game.Tests.Resources;
using SharpCompress.Archives;
using SharpCompress.Archives.Zip;
namespace osu.Game.Tests.Visual.Editing
{
public class TestSceneEditorBeatmapCreation : EditorTestScene
{
protected override Ruleset CreateEditorRuleset() => new OsuRuleset();
protected override bool EditorComponentsReady => Editor.ChildrenOfType<SetupScreen>().FirstOrDefault()?.IsLoaded == true;
public override void SetUpSteps()
{
AddStep("set dummy", () => Beatmap.Value = new DummyWorkingBeatmap(Audio, null));
base.SetUpSteps();
}
[Test]
public void TestCreateNewBeatmap()
{
AddStep("add random hitobject", () => EditorBeatmap.Metadata.Title = Guid.NewGuid().ToString());
AddStep("save beatmap", () => Editor.Save());
AddAssert("new beatmap persisted", () => EditorBeatmap.BeatmapInfo.ID > 0);
}
[Test]
public void TestAddAudioTrack()
{
AddAssert("switch track to real track", () =>
{
var setup = Editor.ChildrenOfType<SetupScreen>().First();
var temp = TestResources.GetTestBeatmapForImport();
string extractedFolder = $"{temp}_extracted";
Directory.CreateDirectory(extractedFolder);
using (var zip = ZipArchive.Open(temp))
zip.WriteToDirectory(extractedFolder);
bool success = setup.ChangeAudioTrack(Path.Combine(extractedFolder, "03. Renatus - Soleily 192kbps.mp3"));
File.Delete(temp);
Directory.Delete(extractedFolder, true);
return success;
});
AddAssert("track length changed", () => Beatmap.Value.Track.Length > 60000);
}
}
}