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73 lines
2.1 KiB
C#
73 lines
2.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osuTK.Graphics;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics;
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using osu.Game.Rulesets.UI.Scrolling;
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namespace osu.Game.Rulesets.Mania.Objects.Drawables.Pieces
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{
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/// <summary>
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/// Represents the static hit markers of notes.
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/// </summary>
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internal class NotePiece : Container, IHasAccentColour
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{
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public const float NOTE_HEIGHT = 10;
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private const float head_colour_height = 6;
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private readonly IBindable<ScrollingDirection> direction = new Bindable<ScrollingDirection>();
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private readonly Box colouredBox;
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public NotePiece()
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{
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RelativeSizeAxes = Axes.X;
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Height = NOTE_HEIGHT;
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Children = new[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both
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},
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colouredBox = new Box
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{
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RelativeSizeAxes = Axes.X,
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Height = head_colour_height,
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Alpha = 0.2f
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(IScrollingInfo scrollingInfo)
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{
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direction.BindTo(scrollingInfo.Direction);
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direction.BindValueChanged(dir =>
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{
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colouredBox.Anchor = colouredBox.Origin = dir.NewValue == ScrollingDirection.Up ? Anchor.TopCentre : Anchor.BottomCentre;
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}, true);
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}
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private Color4 accentColour;
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public Color4 AccentColour
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{
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get { return accentColour; }
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set
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{
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if (accentColour == value)
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return;
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accentColour = value;
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colouredBox.Colour = AccentColour.Lighten(0.9f);
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}
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}
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}
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}
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