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osu-lazer/osu.Game/Overlays/Settings/Sections/Input/BindingSettings.cs
2021-03-12 18:36:28 +09:00

26 lines
785 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics;
namespace osu.Game.Overlays.Settings.Sections.Input
{
public class BindingSettings : SettingsSubsection
{
protected override string Header => "Shortcut and gameplay bindings";
public BindingSettings(KeyBindingPanel keyConfig)
{
Children = new Drawable[]
{
new SettingsButton
{
Text = "Configure",
TooltipText = "change global shortcut keys and gameplay bindings",
Action = keyConfig.ToggleVisibility
},
};
}
}
}