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mirror of https://github.com/ppy/osu.git synced 2024-11-06 02:37:25 +08:00
osu-lazer/osu.Game/Screens/Edit
2021-09-06 21:40:30 +09:00
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Components Rename radio button classes to be local to editor 2021-07-19 16:57:12 +09:00
Compose Update IPositionalSnapProvider to take a HitObject as reference, rather than raw time 2021-09-03 17:11:12 +09:00
Design Avoid destroying editor screens when changing between modes 2020-09-24 17:03:54 +09:00
Setup Change section title to read better 2021-09-05 13:34:57 +09:00
Timing Fix missing attribute text (and give slightly more space for "10.00x" cases 2021-09-06 21:40:30 +09:00
Verify Tidy bindable changed code up 2021-05-14 16:24:52 +09:00
BindableBeatDivisor.cs Override CreateInstance() in osu! bindable subclasses 2021-08-18 04:19:58 +03:00
ClipboardContent.cs Remove IJsonSerializable interface 2021-08-31 14:39:20 +09:00
Editor.cs Make EditorScreen inherit from VisibilityContainer rather than unsafe transforms 2021-08-25 17:14:52 +03:00
EditorBeatmap.cs Add editable beatmap skin 2021-08-15 21:18:07 +02:00
EditorBeatmapSkin.cs Add missing readonly keyword to new bindable 2021-08-16 17:14:13 +09:00
EditorChangeHandler.cs Fix state application always checking newest state for early abort, rather than current 2020-11-27 16:57:11 +09:00
EditorClock.cs Move time clamp to Seek/transformSeekTo methods 2021-08-16 20:39:09 +02:00
EditorRoundedScreen.cs Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
EditorRoundedScreenSettings.cs Reverse direction of binding to allow for better abstract class definitions 2021-05-12 16:53:58 +09:00
EditorRoundedScreenSettingsSection.cs Tidy up specification of SettingsSection 2021-05-13 13:45:10 +09:00
EditorScreen.cs Move overlay colour provider up to editor screen 2021-08-28 20:05:58 +02:00
EditorScreenMode.cs Add verify tab 2021-03-28 17:36:22 +02:00
EditorScreenWithTimeline.cs Simplify content creation of Timeline / TimelineArea 2021-04-14 21:03:52 +09:00
EditorSkinProvidingContainer.cs Fix editor skin providing container not providing playable beatmap 2021-08-25 17:52:36 +03:00
EditorTable.cs Add and use 'Submit' select sample variant for particular components 2021-07-30 21:35:28 +09:00
HitAnimationsMenuItem.cs Setup configuration item for editor hit animations 2021-04-21 18:05:40 +09:00
IEditorChangeHandler.cs Merge branch 'master' into editor-timing-screen-change-handling 2020-10-05 15:40:43 +09:00
LegacyEditorBeatmapPatcher.cs Retrieve separated skin instance from working beatmap for editing 2021-08-15 21:18:09 +02:00
PromptForSaveDialog.cs Add cancel exit button 2020-09-09 20:04:25 +09:00
TransactionalCommitComponent.cs Make component and add hooking events 2020-10-08 18:04:07 +09:00
WaveformOpacityMenuItem.cs Fix checkmark being hidden after clicking current waveform opacity setting 2021-05-22 16:42:20 -07:00