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28 lines
942 B
C#
28 lines
942 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Bindables;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Graphics;
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using osu.Game.Overlays.Settings;
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namespace osu.Game.Rulesets.Mods
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{
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public abstract class ModRandom : Mod, IHasSeed
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{
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public override string Name => "Random";
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public override string Acronym => "RD";
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public override ModType Type => ModType.Conversion;
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public override IconUsage? Icon => OsuIcon.Dice;
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public override double ScoreMultiplier => 1;
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[SettingSource("Seed", "Use a custom seed instead of a random one", SettingControlType = typeof(SettingsNumberBox))]
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public Bindable<int?> Seed { get; } = new Bindable<int?>
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{
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Default = null,
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Value = null
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};
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}
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}
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