mirror of
https://github.com/ppy/osu.git
synced 2024-11-11 12:57:36 +08:00
25 lines
929 B
C#
25 lines
929 B
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using osu.Framework.Graphics;
|
|
using osuTK.Graphics;
|
|
|
|
namespace osu.Game.Rulesets.Catch.UI
|
|
{
|
|
/// <summary>
|
|
/// An interface providing a set of methods to update the combo counter.
|
|
/// </summary>
|
|
public interface ICatchComboCounter : IDrawable
|
|
{
|
|
/// <summary>
|
|
/// Updates the counter to animate a transition from the old combo value it had to the current provided one.
|
|
/// </summary>
|
|
/// <remarks>
|
|
/// This is called regardless of whether the clock is rewinding.
|
|
/// </remarks>
|
|
/// <param name="combo">The new combo value.</param>
|
|
/// <param name="hitObjectColour">The colour of the object if hit, null on miss.</param>
|
|
void UpdateCombo(int combo, Color4? hitObjectColour = null);
|
|
}
|
|
}
|