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osu-lazer/osu.Game/Overlays/Toolbar/ToolbarRulesetButton.cs
2018-11-20 17:14:59 +09:00

58 lines
1.6 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics.Containers;
using osu.Game.Rulesets;
using osuTK.Graphics;
namespace osu.Game.Overlays.Toolbar
{
public class ToolbarRulesetButton : ToolbarButton
{
private RulesetInfo ruleset;
public RulesetInfo Ruleset
{
get { return ruleset; }
set
{
ruleset = value;
var rInstance = ruleset.CreateInstance();
TooltipMain = rInstance.Description;
TooltipSub = $"Play some {rInstance.Description}";
SetIcon(rInstance.CreateIcon());
}
}
public bool Active
{
set
{
if (value)
{
IconContainer.Colour = Color4.White;
IconContainer.EdgeEffect = new EdgeEffectParameters
{
Type = EdgeEffectType.Glow,
Colour = new Color4(255, 194, 224, 100),
Radius = 15,
Roundness = 15,
};
}
else
{
IconContainer.Colour = new Color4(255, 194, 224, 255);
IconContainer.EdgeEffect = new EdgeEffectParameters();
}
}
}
protected override void LoadComplete()
{
base.LoadComplete();
IconContainer.Scale *= 1.4f;
}
}
}