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osu-lazer/osu.Game/Overlays/BeatmapSet/Buttons/DownloadButton.cs

74 lines
2.5 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Beatmaps;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using OpenTK;
namespace osu.Game.Overlays.BeatmapSet.Buttons
{
public class DownloadButton : HeaderButton
{
public DownloadButton(string title, string subtitle, BeatmapSetInfo set, bool noVideo = false)
{
Width = 120;
BeatmapSetDownloader downloader;
Add(new Container
{
Depth = -1,
RelativeSizeAxes = Axes.Both,
Padding = new MarginPadding { Horizontal = 10 },
Children = new Drawable[]
{
downloader = new BeatmapSetDownloader(set, noVideo),
new FillFlowContainer
{
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Vertical,
Children = new[]
{
new OsuSpriteText
{
Text = title,
TextSize = 13,
Font = @"Exo2.0-Bold",
},
new OsuSpriteText
{
Text = subtitle,
TextSize = 11,
Font = @"Exo2.0-Bold",
},
},
},
new SpriteIcon
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Icon = FontAwesome.fa_download,
Size = new Vector2(16),
Margin = new MarginPadding { Right = 5 },
},
},
});
Action = downloader.Download;
downloader.Downloaded.ValueChanged += d =>
{
if (d)
this.FadeOut(200);
else
this.FadeIn(200);
};
}
}
}