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63 lines
1.6 KiB
C#
63 lines
1.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using Newtonsoft.Json;
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using osu.Framework.Configuration;
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using osu.Framework.Lists;
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namespace osu.Game.Online.Chat
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{
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public class Channel
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{
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[JsonProperty(@"name")]
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public string Name;
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[JsonProperty(@"description")]
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public string Topic;
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[JsonProperty(@"type")]
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public string Type;
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[JsonProperty(@"channel_id")]
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public int Id;
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public readonly SortedList<Message> Messages = new SortedList<Message>(Comparer<Message>.Default);
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public Bindable<bool> Joined = new Bindable<bool>();
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public bool ReadOnly => Name != "#lazer";
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public const int MAX_HISTORY = 300;
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[JsonConstructor]
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public Channel()
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{
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}
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public event Action<IEnumerable<Message>> NewMessagesArrived;
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public void AddNewMessages(params Message[] messages)
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{
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messages = messages.Except(Messages).ToArray();
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Messages.AddRange(messages);
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purgeOldMessages();
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NewMessagesArrived?.Invoke(messages);
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}
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private void purgeOldMessages()
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{
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int messageCount = Messages.Count;
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if (messageCount > MAX_HISTORY)
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Messages.RemoveRange(0, messageCount - MAX_HISTORY);
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}
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public override string ToString() => Name;
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}
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}
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