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osu-lazer/osu.Game.Tournament/Components/TournamentBeatmapPanel.cs

201 lines
7.2 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using System.Collections.Specialized;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Localisation;
using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Drawables;
using osu.Game.Graphics;
using osu.Game.Tournament.Models;
using osuTK.Graphics;
namespace osu.Game.Tournament.Components
{
public partial class TournamentBeatmapPanel : CompositeDrawable
{
public readonly IBeatmapInfo? Beatmap;
private readonly string mod;
public const float HEIGHT = 50;
private readonly Bindable<TournamentMatch?> currentMatch = new Bindable<TournamentMatch?>();
private Box flash = null!;
public TournamentBeatmapPanel(IBeatmapInfo? beatmap, string mod = "")
{
Beatmap = beatmap;
this.mod = mod;
Width = 400;
Height = HEIGHT;
}
[BackgroundDependencyLoader]
private void load(LadderInfo ladder)
{
currentMatch.BindValueChanged(matchChanged);
currentMatch.BindTo(ladder.CurrentMatch);
Masking = true;
AddRangeInternal(new Drawable[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Black,
},
new NoUnloadBeatmapSetCover
{
RelativeSizeAxes = Axes.Both,
Colour = OsuColour.Gray(0.5f),
OnlineInfo = (Beatmap as IBeatmapSetOnlineInfo),
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Anchor = Anchor.CentreLeft,
Origin = Anchor.CentreLeft,
Padding = new MarginPadding(15),
Direction = FillDirection.Vertical,
Children = new Drawable[]
{
new TournamentSpriteText
{
Text = Beatmap?.GetDisplayTitleRomanisable(false, false) ?? (LocalisableString)@"unknown",
Font = OsuFont.Torus.With(weight: FontWeight.Bold),
},
new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Children = new Drawable[]
{
new TournamentSpriteText
{
Text = "mapper",
Padding = new MarginPadding { Right = 5 },
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 14)
},
new TournamentSpriteText
{
Text = Beatmap?.Metadata.Author.Username ?? "unknown",
Padding = new MarginPadding { Right = 20 },
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
},
new TournamentSpriteText
{
Text = "difficulty",
Padding = new MarginPadding { Right = 5 },
Font = OsuFont.Torus.With(weight: FontWeight.Regular, size: 14)
},
new TournamentSpriteText
{
Text = Beatmap?.DifficultyName ?? "unknown",
Font = OsuFont.Torus.With(weight: FontWeight.Bold, size: 14)
},
}
}
},
},
flash = new Box
{
RelativeSizeAxes = Axes.Both,
Colour = Color4.Gray,
Blending = BlendingParameters.Additive,
Alpha = 0,
},
});
if (!string.IsNullOrEmpty(mod))
{
AddInternal(new TournamentModIcon(mod)
{
Anchor = Anchor.CentreRight,
Origin = Anchor.CentreRight,
Margin = new MarginPadding(10),
Width = 60,
RelativeSizeAxes = Axes.Y,
});
}
}
private void matchChanged(ValueChangedEvent<TournamentMatch?> match)
{
if (match.OldValue != null)
match.OldValue.PicksBans.CollectionChanged -= picksBansOnCollectionChanged;
if (match.NewValue != null)
match.NewValue.PicksBans.CollectionChanged += picksBansOnCollectionChanged;
Scheduler.AddOnce(updateState);
}
private void picksBansOnCollectionChanged(object? sender, NotifyCollectionChangedEventArgs e)
=> Scheduler.AddOnce(updateState);
private BeatmapChoice? choice;
private void updateState()
{
if (currentMatch.Value == null)
{
return;
}
var newChoice = currentMatch.Value.PicksBans.FirstOrDefault(p => p.BeatmapID == Beatmap?.OnlineID);
bool shouldFlash = newChoice != choice;
if (newChoice != null)
{
if (shouldFlash)
flash.FadeOutFromOne(500).Loop(0, 10);
BorderThickness = 6;
BorderColour = TournamentGame.GetTeamColour(newChoice.Team);
switch (newChoice.Type)
{
case ChoiceType.Pick:
Colour = Color4.White;
Alpha = 1;
break;
case ChoiceType.Ban:
Colour = Color4.Gray;
Alpha = 0.5f;
break;
}
}
else
{
Colour = Color4.White;
BorderThickness = 0;
Alpha = 1;
}
choice = newChoice;
}
private partial class NoUnloadBeatmapSetCover : UpdateableOnlineBeatmapSetCover
{
// As covers are displayed on stream, we want them to load as soon as possible.
protected override double LoadDelay => 0;
// Use DelayedLoadWrapper to avoid content unloading when switching away to another screen.
protected override DelayedLoadWrapper CreateDelayedLoadWrapper(Func<Drawable> createContentFunc, double timeBeforeLoad)
=> new DelayedLoadWrapper(createContentFunc(), timeBeforeLoad);
}
}
}