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908651cc11
Adjust name of `DeleteAction` to `DangerousAction`
35 lines
1.1 KiB
C#
35 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Overlays.Dialog;
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using osu.Game.Scoring;
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using System.Diagnostics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Beatmaps;
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namespace osu.Game.Screens.Select
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{
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public partial class LocalScoreDeleteDialog : DangerousActionDialog
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{
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private readonly ScoreInfo score;
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public LocalScoreDeleteDialog(ScoreInfo score)
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{
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this.score = score;
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}
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[BackgroundDependencyLoader]
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private void load(BeatmapManager beatmapManager, ScoreManager scoreManager)
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{
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BeatmapInfo? beatmapInfo = beatmapManager.QueryBeatmap(b => b.ID == score.BeatmapInfoID);
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Debug.Assert(beatmapInfo != null);
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BodyText = $"{score.User} ({score.DisplayAccuracy}, {score.Rank})";
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Icon = FontAwesome.Regular.TrashAlt;
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DangerousAction = () => scoreManager.Delete(score);
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}
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}
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}
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