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133 lines
4.4 KiB
C#
133 lines
4.4 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System;
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using System.Linq;
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using System.Threading;
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using System.Threading.Tasks;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Input.Events;
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using osu.Game.Beatmaps;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.Placeholders;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Scoring;
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using osuTK;
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namespace osu.Game.Screens.Ranking.Statistics
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{
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public class StatisticsPanel : VisibilityContainer
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{
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public const float SIDE_PADDING = 30;
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public readonly Bindable<ScoreInfo> Score = new Bindable<ScoreInfo>();
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protected override bool StartHidden => true;
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[Resolved]
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private BeatmapManager beatmapManager { get; set; }
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private readonly Container content;
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private readonly LoadingSpinner spinner;
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public StatisticsPanel()
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{
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InternalChild = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Padding = new MarginPadding
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{
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Left = ScorePanel.EXPANDED_WIDTH + SIDE_PADDING * 3,
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Right = SIDE_PADDING,
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Top = SIDE_PADDING,
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Bottom = 50 // Approximate padding to the bottom of the score panel.
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},
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Children = new Drawable[]
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{
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content = new Container { RelativeSizeAxes = Axes.Both },
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spinner = new LoadingSpinner()
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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Score.BindValueChanged(populateStatistics, true);
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}
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private CancellationTokenSource loadCancellation;
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private void populateStatistics(ValueChangedEvent<ScoreInfo> score)
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{
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loadCancellation?.Cancel();
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loadCancellation = null;
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foreach (var child in content)
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child.FadeOut(150).Expire();
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var newScore = score.NewValue;
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if (newScore == null)
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return;
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if (newScore.HitEvents == null || newScore.HitEvents.Count == 0)
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content.Add(new MessagePlaceholder("Score has no statistics :("));
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else
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{
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spinner.Show();
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var localCancellationSource = loadCancellation = new CancellationTokenSource();
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IBeatmap playableBeatmap = null;
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// Todo: The placement of this is temporary. Eventually we'll both generate the playable beatmap _and_ run through it in a background task to generate the hit events.
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Task.Run(() =>
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{
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playableBeatmap = beatmapManager.GetWorkingBeatmap(newScore.Beatmap).GetPlayableBeatmap(newScore.Ruleset, newScore.Mods ?? Array.Empty<Mod>());
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}, loadCancellation.Token).ContinueWith(t => Schedule(() =>
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{
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var rows = new FillFlowContainer
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{
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RelativeSizeAxes = Axes.Both,
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Direction = FillDirection.Vertical,
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Spacing = new Vector2(30, 15),
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};
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rows.AddRange(newScore.Ruleset.CreateInstance()
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.CreateStatisticsForScore(newScore, playableBeatmap)
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.Select(row => row.CreateDrawableStatisticRow()));
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LoadComponentAsync(rows, d =>
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{
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if (Score.Value != newScore)
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return;
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spinner.Hide();
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content.Add(d);
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}, localCancellationSource.Token);
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}), localCancellationSource.Token);
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}
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}
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protected override bool OnClick(ClickEvent e)
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{
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ToggleVisibility();
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return true;
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}
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protected override void PopIn() => this.FadeIn(150, Easing.OutQuint);
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protected override void PopOut() => this.FadeOut(150, Easing.OutQuint);
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protected override void Dispose(bool isDisposing)
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{
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loadCancellation?.Cancel();
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base.Dispose(isDisposing);
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}
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}
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}
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