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9247ff3e0a
Scroll speed is not saved and doesn't affect gameplay. It is purely a feature for a better visualization. It is currently bind to scroll speed increase/decrease. Default F3/F4 crashes with editor shortcuts so it has to be changed. |
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.. | ||
Checks | ||
Tools | ||
BeatmapVerifier.cs | ||
BeatmapVerifierContext.cs | ||
DistancedHitObjectComposer.cs | ||
DrawableEditorRulesetWrapper.cs | ||
EditorToolboxGroup.cs | ||
ExpandingToolboxContainer.cs | ||
HitObjectComposer.cs | ||
HitObjectSelectionBlueprint.cs | ||
IBeatmapVerifier.cs | ||
IBeatSnapProvider.cs | ||
IDistanceSnapProvider.cs | ||
IPositionSnapProvider.cs | ||
PlacementBlueprint.cs | ||
SelectionBlueprint.cs | ||
SnapResult.cs | ||
SnapType.cs |