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osu-lazer/osu.Game/Overlays/Comments/DeletedCommentsCounter.cs

66 lines
1.9 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics;
using osu.Game.Graphics;
using osu.Framework.Graphics.Sprites;
using osuTK;
using osu.Framework.Bindables;
using Humanizer;
using osu.Game.Graphics.Sprites;
namespace osu.Game.Overlays.Comments
{
public class DeletedCommentsCounter : CompositeDrawable
{
public readonly BindableBool ShowDeleted = new BindableBool();
public readonly BindableInt Count = new BindableInt();
private readonly SpriteText countText;
public DeletedCommentsCounter()
{
AutoSizeAxes = Axes.Both;
InternalChild = new FillFlowContainer
{
AutoSizeAxes = Axes.Both,
Direction = FillDirection.Horizontal,
Spacing = new Vector2(3, 0),
Children = new Drawable[]
{
new SpriteIcon
{
Icon = FontAwesome.Regular.TrashAlt,
Size = new Vector2(14),
},
countText = new OsuSpriteText
{
Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold, italics: true),
}
}
};
}
protected override void LoadComplete()
{
base.LoadComplete();
Count.BindValueChanged(_ => updateDisplay(), true);
ShowDeleted.BindValueChanged(_ => updateDisplay(), true);
}
private void updateDisplay()
{
if (!ShowDeleted.Value && Count.Value != 0)
{
countText.Text = @"deleted comment".ToQuantity(Count.Value);
Show();
}
else
Hide();
}
}
}