mirror of
https://github.com/ppy/osu.git
synced 2024-12-27 15:32:57 +08:00
257 lines
9.5 KiB
C#
257 lines
9.5 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Diagnostics;
|
|
using System.IO;
|
|
using System.Linq;
|
|
using System.Net;
|
|
using osu.Framework;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Logging;
|
|
using osu.Framework.Statistics;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Database;
|
|
using osu.Game.Models;
|
|
using osu.Game.Online.API.Requests.Responses;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Rulesets;
|
|
using osu.Game.Skinning;
|
|
using Sentry;
|
|
using Sentry.Protocol;
|
|
|
|
namespace osu.Game.Utils
|
|
{
|
|
/// <summary>
|
|
/// Report errors to sentry.
|
|
/// </summary>
|
|
public class SentryLogger : IDisposable
|
|
{
|
|
private IBindable<APIUser>? localUser;
|
|
|
|
private readonly IDisposable? sentrySession;
|
|
|
|
private readonly OsuGame game;
|
|
|
|
public SentryLogger(OsuGame game)
|
|
{
|
|
this.game = game;
|
|
sentrySession = SentrySdk.Init(options =>
|
|
{
|
|
// Not setting the dsn will completely disable sentry.
|
|
if (game.IsDeployedBuild && game.CreateEndpoints().WebsiteRootUrl.EndsWith(@".ppy.sh", StringComparison.Ordinal))
|
|
options.Dsn = "https://ad9f78529cef40ac874afb95a9aca04e@sentry.ppy.sh/2";
|
|
|
|
options.AutoSessionTracking = true;
|
|
options.IsEnvironmentUser = false;
|
|
// The reported release needs to match version as reported to Sentry in .github/workflows/sentry-release.yml
|
|
options.Release = $"osu@{game.Version.Replace($@"-{OsuGameBase.BUILD_SUFFIX}", string.Empty)}";
|
|
});
|
|
|
|
Logger.NewEntry += processLogEntry;
|
|
}
|
|
|
|
~SentryLogger() => Dispose(false);
|
|
|
|
public void AttachUser(IBindable<APIUser> user)
|
|
{
|
|
Debug.Assert(localUser == null);
|
|
|
|
localUser = user.GetBoundCopy();
|
|
localUser.BindValueChanged(u =>
|
|
{
|
|
SentrySdk.ConfigureScope(scope => scope.User = new User
|
|
{
|
|
Username = u.NewValue.Username,
|
|
Id = u.NewValue.Id.ToString(),
|
|
});
|
|
}, true);
|
|
}
|
|
|
|
private void processLogEntry(LogEntry entry)
|
|
{
|
|
if (entry.Level < LogLevel.Verbose) return;
|
|
|
|
var exception = entry.Exception;
|
|
|
|
if (exception != null)
|
|
{
|
|
if (!shouldSubmitException(exception)) return;
|
|
|
|
// framework does some weird exception redirection which means sentry does not see unhandled exceptions using its automatic methods.
|
|
// but all unhandled exceptions still arrive via this pathway. we just need to mark them as unhandled for tagging purposes.
|
|
// easiest solution is to check the message matches what the framework logs this as.
|
|
// see https://github.com/ppy/osu-framework/blob/f932f8df053f0011d755c95ad9a2ed61b94d136b/osu.Framework/Platform/GameHost.cs#L336
|
|
bool wasUnhandled = entry.Message == @"An unhandled error has occurred.";
|
|
bool wasUnobserved = entry.Message == @"An unobserved error has occurred.";
|
|
|
|
if (wasUnobserved)
|
|
{
|
|
// see https://github.com/getsentry/sentry-dotnet/blob/c6a660b1affc894441c63df2695a995701671744/src/Sentry/Integrations/TaskUnobservedTaskExceptionIntegration.cs#L39
|
|
exception.Data[Mechanism.MechanismKey] = @"UnobservedTaskException";
|
|
}
|
|
|
|
if (wasUnhandled)
|
|
{
|
|
// see https://github.com/getsentry/sentry-dotnet/blob/main/src/Sentry/Integrations/AppDomainUnhandledExceptionIntegration.cs#L38-L39
|
|
exception.Data[Mechanism.MechanismKey] = @"AppDomain.UnhandledException";
|
|
}
|
|
|
|
exception.Data[Mechanism.HandledKey] = !wasUnhandled;
|
|
|
|
SentrySdk.CaptureEvent(new SentryEvent(exception)
|
|
{
|
|
Message = entry.Message,
|
|
Level = getSentryLevel(entry.Level),
|
|
}, scope =>
|
|
{
|
|
var beatmap = game.Dependencies.Get<IBindable<WorkingBeatmap>>().Value.BeatmapInfo;
|
|
var ruleset = game.Dependencies.Get<IBindable<RulesetInfo>>().Value;
|
|
|
|
scope.Contexts[@"config"] = new
|
|
{
|
|
Game = game.Dependencies.Get<OsuConfigManager>().GetLoggableState()
|
|
// TODO: add framework config here. needs some consideration on how to expose.
|
|
};
|
|
|
|
game.Dependencies.Get<RealmAccess>().Run(realm =>
|
|
{
|
|
scope.Contexts[@"realm"] = new
|
|
{
|
|
Counts = new
|
|
{
|
|
BeatmapSets = realm.All<BeatmapSetInfo>().Count(),
|
|
Beatmaps = realm.All<BeatmapInfo>().Count(),
|
|
Files = realm.All<RealmFile>().Count(),
|
|
Rulesets = realm.All<RulesetInfo>().Count(),
|
|
RulesetsAvailable = realm.All<RulesetInfo>().Count(r => r.Available),
|
|
Skins = realm.All<SkinInfo>().Count(),
|
|
}
|
|
};
|
|
});
|
|
|
|
scope.Contexts[@"global statistics"] = GlobalStatistics.GetStatistics()
|
|
.GroupBy(s => s.Group)
|
|
.ToDictionary(g => g.Key, items => items.ToDictionary(i => i.Name, g => g.DisplayValue));
|
|
|
|
scope.Contexts[@"beatmap"] = new
|
|
{
|
|
Name = beatmap.ToString(),
|
|
Ruleset = beatmap.Ruleset.InstantiationInfo,
|
|
beatmap.OnlineID,
|
|
};
|
|
|
|
scope.Contexts[@"ruleset"] = new
|
|
{
|
|
ruleset.ShortName,
|
|
ruleset.Name,
|
|
ruleset.InstantiationInfo,
|
|
ruleset.OnlineID
|
|
};
|
|
|
|
scope.Contexts[@"clocks"] = new
|
|
{
|
|
Audio = game.Dependencies.Get<MusicController>().CurrentTrack.CurrentTime,
|
|
Game = game.Clock.CurrentTime,
|
|
};
|
|
|
|
scope.SetTag(@"beatmap", $"{beatmap.OnlineID}");
|
|
scope.SetTag(@"ruleset", ruleset.ShortName);
|
|
scope.SetTag(@"os", $"{RuntimeInfo.OS} ({Environment.OSVersion})");
|
|
scope.SetTag(@"processor count", Environment.ProcessorCount.ToString());
|
|
});
|
|
}
|
|
else
|
|
SentrySdk.AddBreadcrumb(entry.Message, entry.Target.ToString(), "navigation", level: getBreadcrumbLevel(entry.Level));
|
|
}
|
|
|
|
private BreadcrumbLevel getBreadcrumbLevel(LogLevel entryLevel)
|
|
{
|
|
switch (entryLevel)
|
|
{
|
|
case LogLevel.Debug:
|
|
return BreadcrumbLevel.Debug;
|
|
|
|
case LogLevel.Verbose:
|
|
return BreadcrumbLevel.Info;
|
|
|
|
case LogLevel.Important:
|
|
return BreadcrumbLevel.Warning;
|
|
|
|
case LogLevel.Error:
|
|
return BreadcrumbLevel.Error;
|
|
|
|
default:
|
|
throw new ArgumentOutOfRangeException(nameof(entryLevel), entryLevel, null);
|
|
}
|
|
}
|
|
|
|
private SentryLevel getSentryLevel(LogLevel entryLevel)
|
|
{
|
|
switch (entryLevel)
|
|
{
|
|
case LogLevel.Debug:
|
|
return SentryLevel.Debug;
|
|
|
|
case LogLevel.Verbose:
|
|
return SentryLevel.Info;
|
|
|
|
case LogLevel.Important:
|
|
return SentryLevel.Warning;
|
|
|
|
case LogLevel.Error:
|
|
return SentryLevel.Error;
|
|
|
|
default:
|
|
throw new ArgumentOutOfRangeException(nameof(entryLevel), entryLevel, null);
|
|
}
|
|
}
|
|
|
|
private bool shouldSubmitException(Exception exception)
|
|
{
|
|
switch (exception)
|
|
{
|
|
case IOException ioe:
|
|
// disk full exceptions, see https://stackoverflow.com/a/9294382
|
|
const int hr_error_handle_disk_full = unchecked((int)0x80070027);
|
|
const int hr_error_disk_full = unchecked((int)0x80070070);
|
|
|
|
if (ioe.HResult == hr_error_handle_disk_full || ioe.HResult == hr_error_disk_full)
|
|
return false;
|
|
|
|
break;
|
|
|
|
case WebException we:
|
|
switch (we.Status)
|
|
{
|
|
// more statuses may need to be blocked as we come across them.
|
|
case WebExceptionStatus.Timeout:
|
|
return false;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
#region Disposal
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
GC.SuppressFinalize(this);
|
|
}
|
|
|
|
protected virtual void Dispose(bool isDisposing)
|
|
{
|
|
Logger.NewEntry -= processLogEntry;
|
|
sentrySession?.Dispose();
|
|
}
|
|
|
|
#endregion
|
|
}
|
|
}
|