1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-27 13:53:10 +08:00
osu-lazer/osu.Game/IO/MigratableStorage.cs

174 lines
6.6 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System;
using System.IO;
using System.Linq;
using System.Threading;
using osu.Framework.Platform;
namespace osu.Game.IO
{
/// <summary>
/// A <see cref="WrappedStorage"/> that is migratable to different locations.
/// </summary>
public abstract class MigratableStorage : WrappedStorage
{
/// <summary>
/// A relative list of directory paths which should not be migrated.
/// </summary>
public virtual string[] IgnoreDirectories => Array.Empty<string>();
/// <summary>
/// A relative list of file paths which should not be migrated.
/// </summary>
public virtual string[] IgnoreFiles => Array.Empty<string>();
/// <summary>
/// A list of file/directory suffixes which should not be migrated.
/// </summary>
public virtual string[] IgnoreSuffixes => Array.Empty<string>();
protected MigratableStorage(Storage storage, string subPath = null)
: base(storage, subPath)
{
}
/// <summary>
/// A general purpose migration method to move the storage to a different location.
/// <param name="newStorage">The target storage of the migration.</param>
/// </summary>
/// <returns>Whether cleanup could complete.</returns>
public virtual bool Migrate(Storage newStorage)
{
var source = new DirectoryInfo(GetFullPath("."));
var destination = new DirectoryInfo(newStorage.GetFullPath("."));
// using Uri is the easiest way to check equality and contains (https://stackoverflow.com/a/7710620)
var sourceUri = new Uri(source.FullName + Path.DirectorySeparatorChar);
var destinationUri = new Uri(destination.FullName + Path.DirectorySeparatorChar);
if (sourceUri == destinationUri)
throw new ArgumentException("Destination provided is already the current location", destination.FullName);
if (sourceUri.IsBaseOf(destinationUri))
throw new ArgumentException("Destination provided is inside the source", destination.FullName);
// ensure the new location has no files present, else hard abort
if (destination.Exists)
{
if (destination.GetFiles().Length > 0 || destination.GetDirectories().Length > 0)
throw new ArgumentException("Destination provided already has files or directories present", destination.FullName);
}
CopyRecursive(source, destination);
ChangeTargetStorage(newStorage);
return DeleteRecursive(source);
}
protected bool DeleteRecursive(DirectoryInfo target, bool topLevelExcludes = true)
{
bool allFilesDeleted = true;
foreach (System.IO.FileInfo fi in target.GetFiles())
{
if (topLevelExcludes && IgnoreFiles.Contains(fi.Name))
continue;
if (IgnoreSuffixes.Any(suffix => fi.Name.EndsWith(suffix, StringComparison.Ordinal)))
continue;
allFilesDeleted &= AttemptOperation(() => fi.Delete(), throwOnFailure: false);
}
foreach (DirectoryInfo dir in target.GetDirectories())
{
if (topLevelExcludes && IgnoreDirectories.Contains(dir.Name))
continue;
if (IgnoreSuffixes.Any(suffix => dir.Name.EndsWith(suffix, StringComparison.Ordinal)))
continue;
allFilesDeleted &= AttemptOperation(() => dir.Delete(true), throwOnFailure: false);
}
if (target.GetFiles().Length == 0 && target.GetDirectories().Length == 0)
allFilesDeleted &= AttemptOperation(target.Delete, throwOnFailure: false);
return allFilesDeleted;
}
protected void CopyRecursive(DirectoryInfo source, DirectoryInfo destination, bool topLevelExcludes = true)
{
// based off example code https://docs.microsoft.com/en-us/dotnet/api/system.io.directoryinfo
if (!destination.Exists)
Directory.CreateDirectory(destination.FullName);
foreach (System.IO.FileInfo fileInfo in source.GetFiles())
{
if (topLevelExcludes && IgnoreFiles.Contains(fileInfo.Name))
continue;
if (IgnoreSuffixes.Any(suffix => fileInfo.Name.EndsWith(suffix, StringComparison.Ordinal)))
continue;
AttemptOperation(() =>
{
fileInfo.Refresh();
// A temporary file may have been deleted since the initial GetFiles operation.
// We don't want the whole migration process to fail in such a case.
if (!fileInfo.Exists)
return;
fileInfo.CopyTo(Path.Combine(destination.FullName, fileInfo.Name), true);
});
}
foreach (DirectoryInfo dir in source.GetDirectories())
{
if (topLevelExcludes && IgnoreDirectories.Contains(dir.Name))
continue;
if (IgnoreSuffixes.Any(suffix => dir.Name.EndsWith(suffix, StringComparison.Ordinal)))
continue;
CopyRecursive(dir, destination.CreateSubdirectory(dir.Name), false);
}
}
/// <summary>
/// Attempt an IO operation multiple times and only throw if none of the attempts succeed.
/// </summary>
/// <param name="action">The action to perform.</param>
/// <param name="attempts">The number of attempts (250ms wait between each).</param>
/// <param name="throwOnFailure">Whether to throw an exception on failure. If <c>false</c>, will silently fail.</param>
protected static bool AttemptOperation(Action action, int attempts = 10, bool throwOnFailure = true)
{
while (true)
{
try
{
action();
return true;
}
catch (Exception)
{
if (attempts-- == 0)
{
if (throwOnFailure)
throw;
return false;
}
}
Thread.Sleep(250);
}
}
}
}