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osu-lazer/osu.Game/Database/ICanAcceptFiles.cs
2022-06-17 16:37:17 +09:00

42 lines
1.5 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using System.Collections.Generic;
using System.Threading.Tasks;
namespace osu.Game.Database
{
/// <summary>
/// A class which can accept files for importing.
/// </summary>
public interface ICanAcceptFiles
{
/// <summary>
/// Import one or more items from filesystem <paramref name="paths"/>.
/// </summary>
/// <remarks>
/// This will be treated as a low priority batch import if more than one path is specified.
/// This will post notifications tracking progress.
/// </remarks>
/// <param name="paths">The files which should be imported.</param>
Task Import(params string[] paths);
/// <summary>
/// Import the specified files from the given import tasks.
/// </summary>
/// <remarks>
/// This will be treated as a low priority batch import if more than one path is specified.
/// This will post notifications tracking progress.
/// </remarks>
/// <param name="tasks">The import tasks from which the files should be imported.</param>
Task Import(params ImportTask[] tasks);
/// <summary>
/// An array of accepted file extensions (in the standard format of ".abc").
/// </summary>
IEnumerable<string> HandledExtensions { get; }
}
}