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34 lines
1.1 KiB
C#
34 lines
1.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Configuration;
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using osu.Game.Rulesets.Mania.Objects;
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using osu.Game.Rulesets.Mania.UI;
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using osu.Game.Rulesets.Mods;
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using osu.Game.Rulesets.UI;
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namespace osu.Game.Rulesets.Mania.Mods
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{
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public class ManiaModConstantSpeed : Mod, IApplicableToDrawableRuleset<ManiaHitObject>
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{
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public override string Name => "Constant Speed";
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public override string Acronym => "CS";
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public override double ScoreMultiplier => 0.9;
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public override string Description => "No more tricky speed changes!";
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public override IconUsage? Icon => FontAwesome.Solid.Equals;
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public override ModType Type => ModType.Conversion;
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public void ApplyToDrawableRuleset(DrawableRuleset<ManiaHitObject> drawableRuleset)
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{
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var maniaRuleset = (DrawableManiaRuleset)drawableRuleset;
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maniaRuleset.ScrollMethod = ScrollVisualisationMethod.Constant;
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}
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}
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}
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