mirror of
https://github.com/ppy/osu.git
synced 2024-12-16 22:22:54 +08:00
199 lines
7.1 KiB
C#
199 lines
7.1 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using osu.Framework.Allocation;
|
|
using osu.Framework.Bindables;
|
|
using osu.Framework.Graphics;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osu.Framework.Graphics.Effects;
|
|
using osu.Framework.Graphics.Shapes;
|
|
using osu.Framework.Input.Bindings;
|
|
using osu.Framework.Input.Events;
|
|
using osu.Game.Configuration;
|
|
using osu.Game.Graphics;
|
|
using osu.Game.Graphics.Containers;
|
|
using osu.Game.Input.Bindings;
|
|
using osu.Game.Rulesets.Mods;
|
|
using osuTK;
|
|
|
|
namespace osu.Game.Overlays.Mods
|
|
{
|
|
public partial class ModCustomisationPanel : OverlayContainer, IKeyBindingHandler<GlobalAction>
|
|
{
|
|
private const float header_height = 42f;
|
|
private const float content_vertical_padding = 20f;
|
|
|
|
private Container content = null!;
|
|
private OsuScrollContainer scrollContainer = null!;
|
|
private FillFlowContainer sectionsFlow = null!;
|
|
|
|
[Resolved]
|
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
|
|
|
public readonly BindableBool Expanded = new BindableBool();
|
|
|
|
public Bindable<IReadOnlyList<Mod>> SelectedMods { get; } = new Bindable<IReadOnlyList<Mod>>(Array.Empty<Mod>());
|
|
|
|
public override bool HandlePositionalInput => Expanded.Value;
|
|
|
|
public override bool HandleNonPositionalInput => Expanded.Value;
|
|
|
|
protected override bool BlockPositionalInput => true;
|
|
|
|
[BackgroundDependencyLoader]
|
|
private void load()
|
|
{
|
|
RelativeSizeAxes = Axes.Y;
|
|
|
|
InternalChildren = new Drawable[]
|
|
{
|
|
new ModCustomisationHeader
|
|
{
|
|
Depth = float.MinValue,
|
|
RelativeSizeAxes = Axes.X,
|
|
Height = header_height,
|
|
Expanded = { BindTarget = Expanded },
|
|
},
|
|
content = new FocusGrabbingContainer
|
|
{
|
|
RelativeSizeAxes = Axes.X,
|
|
BorderColour = colourProvider.Dark3,
|
|
BorderThickness = 2f,
|
|
CornerRadius = 10f,
|
|
Masking = true,
|
|
EdgeEffect = new EdgeEffectParameters
|
|
{
|
|
Type = EdgeEffectType.Shadow,
|
|
Offset = new Vector2(0f, 5f),
|
|
Radius = 20f,
|
|
Roundness = 5f,
|
|
},
|
|
Expanded = { BindTarget = Expanded },
|
|
Children = new Drawable[]
|
|
{
|
|
new Box
|
|
{
|
|
RelativeSizeAxes = Axes.Both,
|
|
Colour = colourProvider.Dark4,
|
|
},
|
|
scrollContainer = new OsuScrollContainer(Direction.Vertical)
|
|
{
|
|
RelativeSizeAxes = Axes.X,
|
|
ScrollbarOverlapsContent = false,
|
|
// The +2f is a workaround for masking issues (see https://github.com/ppy/osu-framework/issues/1675#issuecomment-910023157)
|
|
// Note that this actually causes the full scroll range to be reduced by 2px at the bottom, but it's not really noticeable.
|
|
Margin = new MarginPadding { Top = header_height + 2f },
|
|
Child = sectionsFlow = new FillFlowContainer
|
|
{
|
|
RelativeSizeAxes = Axes.X,
|
|
AutoSizeAxes = Axes.Y,
|
|
Spacing = new Vector2(0f, 40f),
|
|
Margin = new MarginPadding
|
|
{
|
|
Top = content_vertical_padding,
|
|
Bottom = 5f + content_vertical_padding
|
|
},
|
|
}
|
|
}
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
protected override void LoadComplete()
|
|
{
|
|
base.LoadComplete();
|
|
|
|
Expanded.BindValueChanged(_ => updateDisplay(), true);
|
|
SelectedMods.BindValueChanged(_ => updateMods(), true);
|
|
|
|
FinishTransforms(true);
|
|
}
|
|
|
|
protected override void PopIn() => this.FadeIn(300, Easing.OutQuint);
|
|
|
|
protected override void PopOut() => this.FadeOut(300, Easing.OutQuint);
|
|
|
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => true;
|
|
|
|
protected override bool OnClick(ClickEvent e)
|
|
{
|
|
Expanded.Value = false;
|
|
return base.OnClick(e);
|
|
}
|
|
|
|
protected override bool OnKeyDown(KeyDownEvent e) => true;
|
|
|
|
protected override bool OnScroll(ScrollEvent e) => true;
|
|
|
|
public bool OnPressed(KeyBindingPressEvent<GlobalAction> e)
|
|
{
|
|
switch (e.Action)
|
|
{
|
|
case GlobalAction.Back:
|
|
Expanded.Value = false;
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
public void OnReleased(KeyBindingReleaseEvent<GlobalAction> e)
|
|
{
|
|
}
|
|
|
|
private void updateDisplay()
|
|
{
|
|
content.ClearTransforms();
|
|
|
|
if (Expanded.Value)
|
|
{
|
|
content.AutoSizeDuration = 400;
|
|
content.AutoSizeEasing = Easing.OutQuint;
|
|
content.AutoSizeAxes = Axes.Y;
|
|
content.FadeEdgeEffectTo(0.25f, 120, Easing.OutQuint);
|
|
}
|
|
else
|
|
{
|
|
content.AutoSizeAxes = Axes.None;
|
|
content.ResizeHeightTo(header_height, 400, Easing.OutQuint);
|
|
content.FadeEdgeEffectTo(0f, 400, Easing.OutQuint);
|
|
}
|
|
}
|
|
|
|
private void updateMods()
|
|
{
|
|
Expanded.Value = false;
|
|
sectionsFlow.Clear();
|
|
|
|
// Importantly, the selected mods bindable is already ordered by the mod select overlay (following the order of mod columns and panels).
|
|
// Using AsOrdered produces a slightly different order (e.g. DT and NC no longer becoming adjacent),
|
|
// which breaks user expectations when interacting with the overlay.
|
|
foreach (var mod in SelectedMods.Value)
|
|
{
|
|
var settings = mod.CreateSettingsControls().ToList();
|
|
|
|
if (settings.Count > 0)
|
|
sectionsFlow.Add(new ModCustomisationSection(mod, settings));
|
|
}
|
|
}
|
|
|
|
protected override void Update()
|
|
{
|
|
base.Update();
|
|
scrollContainer.Height = Math.Min(scrollContainer.AvailableContent, DrawHeight - header_height);
|
|
}
|
|
|
|
private partial class FocusGrabbingContainer : InputBlockingContainer
|
|
{
|
|
public IBindable<bool> Expanded { get; } = new BindableBool();
|
|
|
|
public override bool RequestsFocus => Expanded.Value;
|
|
public override bool AcceptsFocus => Expanded.Value;
|
|
}
|
|
}
|
|
}
|