1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-17 22:02:56 +08:00
osu-lazer/osu.Game/Rulesets/UI
Adam Baker 7ced84b7ef Replace switch statement with ForModType
In order to make `highlightedColour` dependent on the mod type color, the color is converted to an `osu.Framework.Graphics.Colour4` and calls `Lighten`.
2022-07-08 03:23:58 -05:00
..
Scrolling Automated #nullable processing 2022-06-17 16:37:17 +09:00
DrawableRuleset.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
DrawableRulesetDependencies.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
FrameStabilityContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
GameplayCursorContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
GameplaySampleTriggerSource.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
HitObjectContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IFrameStableClock.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IHitObjectContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
IPooledHitObjectProvider.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
JudgementContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ModIcon.cs Replace switch statement with ForModType 2022-07-08 03:23:58 -05:00
ModSwitchSmall.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ModSwitchTiny.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
Playfield.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlayfieldAdjustmentContainer.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlayfieldBorder.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
PlayfieldBorderStyle.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
ReplayRecorder.cs Automated #nullable processing 2022-06-17 16:37:17 +09:00
RulesetInputManager.cs Update parameter discards 2022-06-24 21:26:19 +09:00