1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-06 11:27:24 +08:00
osu-lazer/osu.Game/Rulesets/RulesetInfo.cs
2019-01-24 17:43:03 +09:00

29 lines
925 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using System;
using Newtonsoft.Json;
namespace osu.Game.Rulesets
{
public class RulesetInfo : IEquatable<RulesetInfo>
{
public int? ID { get; set; }
public string Name { get; set; }
public string ShortName { get; set; }
public string InstantiationInfo { get; set; }
[JsonIgnore]
public bool Available { get; set; }
public virtual Ruleset CreateInstance() => (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo), this);
public bool Equals(RulesetInfo other) => other != null && ID == other.ID && Available == other.Available && Name == other.Name && InstantiationInfo == other.InstantiationInfo;
public override string ToString() => $"{Name} ({ShortName}) ID: {ID}";
}
}