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osu-lazer/osu.Game.Tests/Visual/TestCaseScrollingHitObjects.cs
2018-01-04 17:07:33 +09:00

151 lines
4.9 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu-framework/master/LICENCE
using System;
using System.Collections.Generic;
using osu.Framework.Configuration;
using OpenTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.UI;
using OpenTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseScrollingHitObjects : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Playfield) };
private readonly List<TestPlayfield> playfields = new List<TestPlayfield>();
public TestCaseScrollingHitObjects()
{
playfields.Add(new TestPlayfield(Direction.Vertical));
playfields.Add(new TestPlayfield(Direction.Horizontal));
Add(new Container
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
Size = new Vector2(0.85f),
Masking = true,
BorderColour = Color4.White,
BorderThickness = 2,
MaskingSmoothness = 1,
Children = new Drawable[]
{
new Box
{
Name = "Background",
RelativeSizeAxes = Axes.Both,
Alpha = 0.35f,
},
playfields[0],
playfields[1]
}
});
AddSliderStep("Time range", 100, 10000, 5000, v => playfields.ForEach(p => p.TimeRange.Value = v));
}
protected override void LoadComplete()
{
base.LoadComplete();
for (int i = 0; i <= 5000; i += 1000)
addHitObject(Time.Current + i);
Scheduler.AddDelayed(() => addHitObject(Time.Current + 5000), 1000, true);
}
private void addHitObject(double time)
{
playfields.ForEach(p =>
{
p.Add(new TestDrawableHitObject(new HitObject { StartTime = time })
{
Anchor = p.ScrollingDirection == Direction.Horizontal ? Anchor.CentreRight : Anchor.BottomCentre
});
});
}
private class ScrollingHitObjectContainer : Playfield.HitObjectContainer
{
public readonly BindableDouble TimeRange = new BindableDouble
{
MinValue = 0,
MaxValue = double.MaxValue
};
private readonly Direction scrollingDirection;
public ScrollingHitObjectContainer(Direction scrollingDirection)
{
this.scrollingDirection = scrollingDirection;
RelativeSizeAxes = Axes.Both;
}
protected override void UpdateAfterChildren()
{
base.UpdateAfterChildren();
foreach (var obj in AliveObjects)
{
var relativePosition = (Time.Current - obj.HitObject.StartTime) / TimeRange;
// Todo: We may need to consider scale here
var finalPosition = (float)relativePosition * DrawSize;
switch (scrollingDirection)
{
case Direction.Horizontal:
obj.X = finalPosition.X;
break;
case Direction.Vertical:
obj.Y = finalPosition.Y;
break;
}
}
}
}
private class TestPlayfield : Playfield
{
public readonly BindableDouble TimeRange = new BindableDouble(5000);
public readonly Direction ScrollingDirection;
public TestPlayfield(Direction scrollingDirection)
{
ScrollingDirection = scrollingDirection;
var scrollingHitObjects = new ScrollingHitObjectContainer(scrollingDirection);
scrollingHitObjects.TimeRange.BindTo(TimeRange);
HitObjects = scrollingHitObjects;
}
}
private class TestDrawableHitObject : DrawableHitObject<HitObject>
{
public TestDrawableHitObject(HitObject hitObject)
: base(hitObject)
{
Origin = Anchor.Centre;
AutoSizeAxes = Axes.Both;
Add(new Box { Size = new Vector2(75) });
}
protected override void UpdateState(ArmedState state)
{
}
}
}
}