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48 lines
1.2 KiB
C#
48 lines
1.2 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Sprites;
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using osu.Game.Rulesets;
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using osuTK;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public class ProfileRulesetTabItem : OverlayRulesetTabItem
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{
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private readonly SpriteIcon icon;
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private bool isDefault;
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public bool IsDefault
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{
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get => isDefault;
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set
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{
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if (isDefault == value)
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return;
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isDefault = value;
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icon.FadeTo(isDefault ? 1 : 0, 200, Easing.OutQuint);
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}
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}
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public ProfileRulesetTabItem(RulesetInfo value)
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: base(value)
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{
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Add(icon = new SpriteIcon
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{
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Origin = Anchor.Centre,
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Anchor = Anchor.Centre,
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Alpha = 0,
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AlwaysPresent = true,
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Icon = FontAwesome.Solid.Star,
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Size = new Vector2(12),
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});
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OnStateUpdated += colour => icon.FadeColour(colour, 120, Easing.OutQuint);
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}
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}
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}
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