1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-14 20:27:52 +08:00
osu-lazer/osu.Game/osu.Game.csproj

404 lines
23 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="14.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{0D3FBF8A-7464-4CF7-8C90-3E7886DF2D4D}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>osu.Game</RootNamespace>
<AssemblyName>osu.Game</AssemblyName>
<TargetFrameworkVersion>v4.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<TreatWarningsAsErrors>false</TreatWarningsAsErrors>
</PropertyGroup>
<ItemGroup>
<Reference Include="Newtonsoft.Json, Version=9.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\Newtonsoft.Json.9.0.1\lib\net45\Newtonsoft.Json.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="OpenTK, Version=2.0.0.0, Culture=neutral, PublicKeyToken=bad199fe84eb3df4, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\ppy.OpenTK.2.0.50727.1340\lib\net45\OpenTK.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SharpCompress, Version=0.15.1.0, Culture=neutral, PublicKeyToken=afb0a02973931d96, processorArchitecture=MSIL">
<HintPath>..\packages\SharpCompress.0.15.1\lib\net45\SharpCompress.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\SQLite.Net.Core-PCL.3.1.1\lib\portable-win8+net45+wp8+wpa81+MonoAndroid1+MonoTouch1\SQLite.Net.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net.Platform.Generic, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net40\SQLite.Net.Platform.Generic.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="SQLite.Net.Platform.Win32, Version=3.1.0.0, Culture=neutral, processorArchitecture=MSIL">
<HintPath>$(SolutionDir)\packages\SQLite.Net-PCL.3.1.1\lib\net4\SQLite.Net.Platform.Win32.dll</HintPath>
<Private>True</Private>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="DotNetZip">
<HintPath>$(SolutionDir)\packages\DotNetZip.1.10.1\lib\net20\DotNetZip.dll</HintPath>
</Reference>
<Reference Include="SQLiteNetExtensions">
<HintPath>$(SolutionDir)\packages\SQLiteNetExtensions.1.3.0\lib\portable-net45+netcore45+wpa81+wp8+MonoAndroid1+MonoTouch1\SQLiteNetExtensions.dll</HintPath>
</Reference>
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Beatmaps\Drawables\BeatmapBackgroundSprite.cs" />
<Compile Include="Beatmaps\DifficultyCalculator.cs" />
<Compile Include="Beatmaps\IBeatmapCoverter.cs" />
<Compile Include="Beatmaps\IBeatmapProcessor.cs" />
<Compile Include="Beatmaps\Legacy\LegacyBeatmap.cs" />
<Compile Include="Beatmaps\Timing\TimeSignatures.cs" />
<Compile Include="Beatmaps\Timing\TimingInfo.cs" />
<Compile Include="Database\ScoreDatabase.cs" />
<Compile Include="Graphics\Backgrounds\Triangles.cs" />
<Compile Include="Graphics\Cursor\CursorTrail.cs" />
<Compile Include="Graphics\Cursor\GameplayCursor.cs" />
<Compile Include="Graphics\IHasAccentColour.cs" />
<Compile Include="Graphics\Sprites\OsuSpriteText.cs" />
<Compile Include="Graphics\Transforms\TransformAccent.cs" />
<Compile Include="Graphics\UserInterface\BackButton.cs" />
<Compile Include="Graphics\UserInterface\FocusedTextBox.cs" />
<Compile Include="Graphics\UserInterface\Nub.cs" />
<Compile Include="Graphics\UserInterface\OsuMenu.cs" />
<Compile Include="Graphics\UserInterface\OsuPasswordTextBox.cs" />
<Compile Include="Graphics\UserInterface\OsuSliderBar.cs" />
<Compile Include="Graphics\UserInterface\OsuTextBox.cs" />
<Compile Include="Graphics\UserInterface\TwoLayerButton.cs" />
<Compile Include="Input\Handlers\ReplayInputHandler.cs" />
<Compile Include="IO\Legacy\ILegacySerializable.cs" />
<Compile Include="IO\Legacy\SerializationReader.cs" />
<Compile Include="IO\Legacy\SerializationWriter.cs" />
<Compile Include="IPC\ScoreIPCChannel.cs" />
<Compile Include="Modes\Replays\Replay.cs" />
<Compile Include="Modes\Judgements\DrawableJudgement.cs" />
<Compile Include="Modes\Judgements\IPartialJudgement.cs" />
<Compile Include="Modes\Replays\FramedReplayInputHandler.cs" />
<Compile Include="Modes\Mods\IApplicableMod.cs" />
<Compile Include="Modes\Mods\ModType.cs" />
<Compile Include="Modes\Objects\Drawables\ArmedState.cs" />
<Compile Include="Modes\Objects\Drawables\HitResult.cs" />
<Compile Include="Modes\Objects\BezierApproximator.cs" />
<Compile Include="Modes\Objects\CircularArcApproximator.cs" />
<Compile Include="Modes\Objects\CurvedHitObject.cs" />
<Compile Include="Modes\Objects\Legacy\LegacyHit.cs" />
<Compile Include="Modes\Objects\LegacyHitObjectParser.cs" />
<Compile Include="Modes\Objects\Legacy\LegacyHold.cs" />
<Compile Include="Modes\Objects\Legacy\LegacySlider.cs" />
<Compile Include="Modes\Objects\Legacy\LegacySpinner.cs" />
<Compile Include="Modes\Objects\SliderCurve.cs" />
<Compile Include="Modes\Objects\Types\CurveType.cs" />
<Compile Include="Modes\Objects\Drawables\IDrawableHitObjectWithProxiedApproach.cs" />
<Compile Include="Modes\Judgements\Judgement.cs" />
<Compile Include="Modes\Objects\HitObjectParser.cs" />
<Compile Include="Modes\Objects\Types\IHasCombo.cs" />
<Compile Include="Modes\Objects\Types\IHasEndTime.cs" />
<Compile Include="Modes\Objects\Types\IHasDistance.cs" />
<Compile Include="Modes\Objects\Types\IHasCurve.cs" />
<Compile Include="Modes\Objects\Types\IHasRepeats.cs" />
<Compile Include="Modes\Objects\Types\IHasPosition.cs" />
<Compile Include="Modes\Objects\Types\IHasHold.cs" />
<Compile Include="Modes\Objects\Legacy\LegacyHitObjectType.cs" />
<Compile Include="Modes\Replays\ReplayButtonState.cs" />
<Compile Include="Modes\Replays\ReplayFrame.cs" />
<Compile Include="Modes\Scoring\Score.cs" />
<Compile Include="Modes\Scoring\ScoreProcessor.cs" />
<Compile Include="Modes\UI\HealthDisplay.cs" />
<Compile Include="Modes\UI\HudOverlay.cs" />
<Compile Include="Modes\UI\StandardHealthDisplay.cs" />
<Compile Include="Modes\UI\StandardHudOverlay.cs" />
<Compile Include="Online\API\IOnlineComponent.cs" />
<Compile Include="Online\API\Requests\GetScoresRequest.cs" />
<Compile Include="Online\API\Requests\GetUserRequest.cs" />
<Compile Include="Overlays\DragBar.cs" />
<Compile Include="Overlays\LoginOverlay.cs" />
<Compile Include="Overlays\MusicController.cs" />
<Compile Include="Beatmaps\Beatmap.cs" />
<Compile Include="Beatmaps\WorkingBeatmap.cs" />
<Compile Include="Beatmaps\Drawables\BeatmapSetHeader.cs" />
<Compile Include="Beatmaps\Drawables\DifficultyIcon.cs" />
<Compile Include="Beatmaps\Drawables\Panel.cs" />
<Compile Include="Modes\Objects\Drawables\DrawableHitObject.cs" />
<Compile Include="Modes\Objects\HitObject.cs" />
<Compile Include="Beatmaps\Samples\HitSampleInfo.cs" />
<Compile Include="Beatmaps\Samples\SampleBank.cs" />
<Compile Include="Beatmaps\Samples\SampleInfo.cs" />
<Compile Include="Beatmaps\Samples\SampleSet.cs" />
<Compile Include="Beatmaps\Samples\SampleType.cs" />
<Compile Include="Beatmaps\Timing\ControlPoint.cs" />
<Compile Include="Beatmaps\Timing\SampleChange.cs" />
<Compile Include="Beatmaps\Timing\TimingChange.cs" />
<Compile Include="Configuration\OsuConfigManager.cs" />
<Compile Include="Overlays\Notifications\IHasCompletionTarget.cs" />
<Compile Include="Overlays\Notifications\Notification.cs" />
<Compile Include="Overlays\NotificationManager.cs" />
<Compile Include="Overlays\Notifications\NotificationSection.cs" />
<Compile Include="Overlays\Notifications\ProgressCompletionNotification.cs" />
<Compile Include="Overlays\Notifications\ProgressNotification.cs" />
<Compile Include="Overlays\Notifications\SimpleNotification.cs" />
<Compile Include="Overlays\Options\OptionDropdown.cs" />
<Compile Include="Overlays\Options\OptionLabel.cs" />
<Compile Include="Graphics\UserInterface\OsuDropdown.cs" />
<Compile Include="Overlays\Options\OptionsFooter.cs" />
<Compile Include="Overlays\Options\Sections\DebugSection.cs" />
<Compile Include="Overlays\Options\Sections\Debug\GeneralOptions.cs" />
<Compile Include="Overlays\Options\Sections\Debug\GCOptions.cs" />
<Compile Include="Overlays\Toolbar\ToolbarHomeButton.cs" />
<Compile Include="Overlays\Toolbar\ToolbarMusicButton.cs" />
<Compile Include="Overlays\Toolbar\ToolbarNotificationButton.cs" />
<Compile Include="Overlays\Toolbar\ToolbarSettingsButton.cs" />
<Compile Include="Overlays\Toolbar\ToolbarOverlayToggleButton.cs" />
<Compile Include="Overlays\Toolbar\ToolbarUserArea.cs" />
<Compile Include="Overlays\Toolbar\ToolbarUserButton.cs" />
<Compile Include="Screens\BackgroundScreen.cs" />
<Compile Include="Screens\Backgrounds\BackgroundScreenBeatmap.cs" />
<Compile Include="Screens\Backgrounds\BackgroundScreenCustom.cs" />
<Compile Include="Screens\Backgrounds\BackgroundScreenDefault.cs" />
<Compile Include="Screens\Backgrounds\BackgroundScreenEmpty.cs" />
<Compile Include="Screens\Charts\ChartInfo.cs" />
<Compile Include="Screens\Edit\Editor.cs" />
<Compile Include="Screens\GameScreenWhiteBox.cs" />
<Compile Include="Screens\Loader.cs" />
<Compile Include="Screens\Menu\Button.cs" />
<Compile Include="Screens\Menu\Disclaimer.cs" />
<Compile Include="Screens\Menu\FlowContainerWithOrigin.cs" />
<Compile Include="Screens\Menu\Intro.cs" />
<Compile Include="Screens\Menu\ButtonSystem.cs" />
<Compile Include="Screens\Menu\MainMenu.cs" />
<Compile Include="Screens\Menu\MenuVisualisation.cs" />
<Compile Include="Screens\Menu\OsuLogo.cs" />
<Compile Include="Screens\Multiplayer\Lobby.cs" />
<Compile Include="Screens\Multiplayer\Match.cs" />
<Compile Include="Screens\Multiplayer\MatchCreate.cs" />
<Compile Include="Screens\Play\FailDialog.cs" />
<Compile Include="Screens\Play\KeyConversionInputManager.cs" />
<Compile Include="Screens\Play\PlayerInputManager.cs" />
<Compile Include="Screens\Play\PlayerLoader.cs" />
<Compile Include="Screens\Play\ReplayPlayer.cs" />
<Compile Include="Screens\Play\SkipButton.cs" />
<Compile Include="Modes\UI\StandardComboCounter.cs" />
<Compile Include="Screens\Select\BeatmapCarousel.cs" />
<Compile Include="Screens\Select\FilterCriteria.cs" />
<Compile Include="Screens\Select\Filter\GroupMode.cs" />
<Compile Include="Screens\Select\Filter\SortMode.cs" />
<Compile Include="Screens\Select\MatchSongSelect.cs" />
<Compile Include="Screens\OsuGameScreen.cs" />
<Compile Include="Beatmaps\Drawables\BeatmapGroup.cs" />
<Compile Include="Beatmaps\Drawables\BeatmapPanel.cs" />
<Compile Include="Screens\Play\Player.cs" />
<Compile Include="Screens\Charts\ChartListing.cs" />
<Compile Include="Modes\PlayMode.cs" />
<Compile Include="Modes\Ruleset.cs" />
<Compile Include="Screens\Ranking\Results.cs" />
<Compile Include="Screens\Direct\OnlineListing.cs" />
<Compile Include="Screens\Select\PlaySongSelect.cs" />
<Compile Include="Screens\Select\SongSelect.cs" />
<Compile Include="Modes\UI\HitRenderer.cs" />
<Compile Include="Modes\UI\Playfield.cs" />
<Compile Include="Screens\Select\EditSongSelect.cs" />
<Compile Include="Modes\UI\ComboCounter.cs" />
<Compile Include="Modes\UI\ComboResultCounter.cs" />
<Compile Include="Graphics\UserInterface\RollingCounter.cs" />
<Compile Include="Graphics\UserInterface\Volume\VolumeControlReceptor.cs" />
<Compile Include="Input\GlobalHotkeys.cs" />
<Compile Include="Graphics\Backgrounds\Background.cs" />
<Compile Include="Graphics\Containers\ParallaxContainer.cs" />
<Compile Include="Graphics\Cursor\MenuCursor.cs" />
<Compile Include="Graphics\Processing\RatioAdjust.cs" />
<Compile Include="Graphics\TextAwesome.cs" />
<Compile Include="Screens\Play\KeyCounter.cs" />
<Compile Include="Screens\Play\KeyCounterKeyboard.cs" />
<Compile Include="Screens\Play\KeyCounterCollection.cs" />
<Compile Include="Screens\Play\KeyCounterMouse.cs" />
<Compile Include="Graphics\UserInterface\PercentageCounter.cs" />
<Compile Include="Graphics\UserInterface\ScoreCounter.cs" />
<Compile Include="Graphics\UserInterface\StarCounter.cs" />
<Compile Include="IPC\BeatmapIPCChannel.cs" />
<Compile Include="Online\API\APIAccess.cs" />
<Compile Include="Online\API\APIRequest.cs" />
<Compile Include="Online\API\OAuth.cs" />
<Compile Include="Online\API\OAuthToken.cs" />
<Compile Include="Online\API\Requests\GetMessagesRequest.cs" />
<Compile Include="Online\API\Requests\ListChannelsRequest.cs" />
<Compile Include="Online\Chat\Channel.cs" />
<Compile Include="Online\Chat\Drawables\DrawableChannel.cs" />
<Compile Include="Online\Chat\Drawables\ChatLine.cs" />
<Compile Include="Online\Chat\Message.cs" />
<Compile Include="OsuGame.cs" />
<Compile Include="OsuGameBase.cs" />
<Compile Include="Overlays\ChatOverlay.cs" />
<Compile Include="Overlays\OptionsOverlay.cs" />
<Compile Include="Overlays\Toolbar\Toolbar.cs" />
<Compile Include="Overlays\Toolbar\ToolbarButton.cs" />
<Compile Include="Overlays\Toolbar\ToolbarModeButton.cs" />
<Compile Include="Overlays\Toolbar\ToolbarModeSelector.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Screens\Select\BeatmapInfoWedge.cs" />
<Compile Include="Screens\Select\WedgeBackground.cs" />
<Compile Include="Screens\Tournament\Components\DrawingsConfigManager.cs" />
<Compile Include="Screens\Tournament\Components\VisualiserContainer.cs" />
<Compile Include="Screens\Tournament\Drawings.cs" />
<Compile Include="Screens\Tournament\Group.cs" />
<Compile Include="Screens\Tournament\GroupContainer.cs" />
<Compile Include="Screens\Tournament\Teams\ITeamList.cs" />
<Compile Include="Screens\Tournament\ScrollingTeamContainer.cs" />
<Compile Include="Screens\Tournament\Teams\StorageBackedTeamList.cs" />
<Compile Include="Users\UpdateableAvatar.cs" />
<Compile Include="Users\User.cs" />
<Compile Include="Graphics\UserInterface\Volume\VolumeControl.cs" />
<Compile Include="Database\BeatmapDatabase.cs" />
<Compile Include="Beatmaps\IO\ArchiveReader.cs" />
<Compile Include="Beatmaps\Formats\BeatmapDecoder.cs" />
<Compile Include="Beatmaps\Formats\OsuLegacyDecoder.cs" />
<Compile Include="Beatmaps\IO\OszArchiveReader.cs" />
<Compile Include="Beatmaps\Events\EventType.cs" />
<Compile Include="Graphics\UserInterface\Volume\VolumeMeter.cs" />
<Compile Include="Database\BeatmapSetInfo.cs" />
<Compile Include="Database\BeatmapMetadata.cs" />
<Compile Include="Database\BeatmapInfo.cs" />
<Compile Include="Database\BaseDifficulty.cs" />
<Compile Include="Database\DatabaseWorkingBeatmap.cs" />
<Compile Include="Graphics\UserInterface\OsuButton.cs" />
<Compile Include="Overlays\Options\Sections\MaintenanceSection.cs" />
<Compile Include="Overlays\Options\OptionsSection.cs" />
<Compile Include="Overlays\Options\OptionsSubsection.cs" />
<Compile Include="Graphics\UserInterface\LoadingAnimation.cs" />
<Compile Include="Overlays\Options\Sidebar.cs" />
<Compile Include="Overlays\Options\Sections\GeneralSection.cs" />
<Compile Include="Overlays\Options\Sections\General\LoginOptions.cs" />
<Compile Include="Overlays\Options\Sections\General\UpdateOptions.cs" />
<Compile Include="Overlays\Options\Sections\General\LanguageOptions.cs" />
<Compile Include="Overlays\Options\Sections\GraphicsSection.cs" />
<Compile Include="Overlays\Options\Sections\Graphics\RendererOptions.cs" />
<Compile Include="Overlays\Options\Sections\Graphics\LayoutOptions.cs" />
<Compile Include="Overlays\Options\Sections\Graphics\DetailOptions.cs" />
<Compile Include="Overlays\Options\Sections\Graphics\MainMenuOptions.cs" />
<Compile Include="Overlays\Options\Sections\Graphics\SongSelectGraphicsOptions.cs" />
<Compile Include="Overlays\Options\Sections\GameplaySection.cs" />
<Compile Include="Overlays\Options\Sections\Gameplay\GeneralOptions.cs" />
<Compile Include="Overlays\Options\Sections\Gameplay\SongSelectOptions.cs" />
<Compile Include="Overlays\Options\Sections\AudioSection.cs" />
<Compile Include="Overlays\Options\Sections\Audio\AudioDevicesOptions.cs" />
<Compile Include="Overlays\Options\Sections\Audio\VolumeOptions.cs" />
<Compile Include="Overlays\Options\Sections\Audio\OffsetOptions.cs" />
<Compile Include="Overlays\Options\Sections\InputSection.cs" />
<Compile Include="Overlays\Options\Sections\Input\MouseOptions.cs" />
<Compile Include="Overlays\Options\Sections\Input\KeyboardOptions.cs" />
<Compile Include="Overlays\Options\Sections\Input\OtherInputOptions.cs" />
<Compile Include="Overlays\Options\Sections\OnlineSection.cs" />
<Compile Include="Overlays\Options\Sections\Online\IntegrationOptions.cs" />
<Compile Include="Overlays\Options\Sections\Online\InGameChatOptions.cs" />
<Compile Include="Overlays\Options\Sections\EditorSection.cs" />
<Compile Include="Overlays\Options\Sections\SkinSection.cs" />
<Compile Include="Overlays\Options\Sections\Online\PrivacyOptions.cs" />
<Compile Include="Overlays\Options\Sections\Online\NotificationsOptions.cs" />
<Compile Include="Graphics\UserInterface\OsuCheckbox.cs" />
<Compile Include="Overlays\Options\SidebarButton.cs" />
<Compile Include="Overlays\Options\OptionTextBox.cs" />
<Compile Include="Overlays\Options\OptionSlider.cs" />
<Compile Include="Configuration\ProgressBarType.cs" />
<Compile Include="Overlays\Options\OptionEnumDropdown.cs" />
<Compile Include="Configuration\RankingType.cs" />
<Compile Include="Configuration\ScoreMeterType.cs" />
<Compile Include="Configuration\ReleaseStream.cs" />
<Compile Include="Configuration\ScreenshotFormat.cs" />
<Compile Include="Configuration\ConfineMouseMode.cs" />
<Compile Include="Graphics\OsuColour.cs" />
<Compile Include="Screens\Select\FilterControl.cs" />
<Compile Include="Screens\Select\SearchTextBox.cs" />
<Compile Include="Screens\Select\FooterButton.cs" />
<Compile Include="Screens\Select\Footer.cs" />
<Compile Include="Screens\Play\PauseOverlay.cs" />
<Compile Include="Screens\Play\Pause\PauseProgressBar.cs" />
<Compile Include="Screens\Play\Pause\PauseProgressGraph.cs" />
<Compile Include="Screens\Play\Pause\ResumeButton.cs" />
<Compile Include="Screens\Play\Pause\RetryButton.cs" />
<Compile Include="Screens\Play\Pause\QuitButton.cs" />
<Compile Include="Overlays\Mods\ModSelectOverlay.cs" />
<Compile Include="Modes\Mods\Mod.cs" />
<Compile Include="Overlays\Mods\ModButton.cs" />
<Compile Include="Modes\UI\ModIcon.cs" />
<Compile Include="Overlays\Mods\ModSection.cs" />
<Compile Include="Overlays\Mods\DifficultyReductionSection.cs" />
<Compile Include="Overlays\Mods\DifficultyIncreaseSection.cs" />
<Compile Include="Overlays\Dialog\PopupDialog.cs" />
<Compile Include="Graphics\UserInterface\DialogButton.cs" />
<Compile Include="Overlays\Dialog\PopupDialogButton.cs" />
<Compile Include="Overlays\Dialog\PopupDialogOKButton.cs" />
<Compile Include="Overlays\Dialog\PopupDialogCancelButton.cs" />
<Compile Include="Screens\Select\BeatmapDeleteDialog.cs" />
<Compile Include="Overlays\DialogOverlay.cs" />
<Compile Include="Overlays\Mods\AssistedSection.cs" />
<Compile Include="Overlays\WaveOverlayContainer.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsButton.cs" />
<Compile Include="Screens\Select\Options\BeatmapOptionsOverlay.cs" />
<Compile Include="Screens\Select\Leaderboards\Leaderboard.cs" />
<Compile Include="Screens\Select\Leaderboards\LeaderboardScore.cs" />
<Compile Include="Users\Country.cs" />
<Compile Include="Users\Team.cs" />
<Compile Include="Modes\Scoring\ScoreRank.cs" />
<Compile Include="Users\Avatar.cs" />
<Compile Include="Screens\Select\Leaderboards\DrawableRank.cs" />
<Compile Include="Graphics\UserInterface\OsuTabControl.cs" />
<Compile Include="Screens\Select\BeatmapDetailArea.cs" />
<Compile Include="Graphics\UserInterface\OsuTabControlCheckBox.cs" />
<Compile Include="Screens\Select\BeatmapDetailAreaTabControl.cs" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="$(SolutionDir)\osu-framework\osu.Framework\osu.Framework.csproj">
<Project>{c76bf5b3-985e-4d39-95fe-97c9c879b83a}</Project>
<Name>osu.Framework</Name>
</ProjectReference>
<ProjectReference Include="$(SolutionDir)\osu-resources\osu.Game.Resources\osu.Game.Resources.csproj">
<Project>{d9a367c9-4c1a-489f-9b05-a0cea2b53b58}</Project>
<Name>osu.Game.Resources</Name>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="..\osu.licenseheader">
<Link>osu.licenseheader</Link>
</None>
<None Include="packages.config" />
</ItemGroup>
<ItemGroup />
<ItemGroup />
<ItemGroup />
<ItemGroup />
<ItemGroup />
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>