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osu-lazer/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs
2018-07-10 22:07:32 +03:00

140 lines
5.5 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Settings.Sections.Graphics
{
public class LayoutSettings : SettingsSubsection
{
protected override string Header => "Layout";
private FillFlowContainer letterboxSettings;
private Bindable<bool> letterboxing;
private Bindable<Size> sizeFullscreen;
private readonly BindableInt resolutionDropdownBindable = new BindableInt();
private OsuGameBase game;
private SettingsDropdown<int> resolutionDropdown;
private SettingsEnumDropdown<WindowMode> windowModeDropdown;
private const int transition_duration = 400;
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config, OsuGameBase game)
{
this.game = game;
letterboxing = config.GetBindable<bool>(FrameworkSetting.Letterboxing);
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
sizeFullscreen.ValueChanged += size =>
{
KeyValuePair<string, int> valuePair = getResolutions().FirstOrDefault(r => r.Key.StartsWith($"{size.Width}x{size.Height}"));
resolutionDropdownBindable.Value = valuePair.Value;
};
resolutionDropdownBindable.ValueChanged += resolution =>
{
var newSelection = getResolutions().First(r => r.Value == resolution);
var newSelectionParts = newSelection.Key.Split('x');
var newSelectionWidth = int.Parse(newSelectionParts.First());
var newSelectionHeight = int.Parse(newSelectionParts.Last());
if (sizeFullscreen.Value.Width != newSelectionWidth || sizeFullscreen.Value.Height != newSelectionHeight)
sizeFullscreen.Value = new Size(newSelectionWidth, newSelectionHeight);
};
Children = new Drawable[]
{
windowModeDropdown = new SettingsEnumDropdown<WindowMode>
{
LabelText = "Screen mode",
Bindable = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
},
resolutionDropdown = new SettingsDropdown<int>
{
LabelText = "Resolution",
Items = getResolutions(),
Bindable = resolutionDropdownBindable
},
new SettingsCheckbox
{
LabelText = "Letterboxing",
Bindable = letterboxing,
},
letterboxSettings = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
AutoSizeDuration = transition_duration,
AutoSizeEasing = Easing.OutQuint,
Masking = true,
Children = new Drawable[]
{
new SettingsSlider<double>
{
LabelText = "Horizontal position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX),
KeyboardStep = 0.1f
},
new SettingsSlider<double>
{
LabelText = "Vertical position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY),
KeyboardStep = 0.1f
},
}
},
};
windowModeDropdown.Bindable.ValueChanged += windowMode =>
{
if (windowMode == WindowMode.Fullscreen)
{
resolutionDropdown.Show();
sizeFullscreen.TriggerChange();
}
else
resolutionDropdown.Hide();
};
windowModeDropdown.Bindable.TriggerChange();
letterboxing.ValueChanged += isVisible =>
{
letterboxSettings.ClearTransforms();
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
if (!isVisible)
letterboxSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
};
letterboxing.TriggerChange();
}
private List<KeyValuePair<string, int>> getResolutions()
{
var availableDisplayResolutions = game.Window?.GetCurrentDisplay().AvailableResolutions
.Where(r => r.Width >= 800 && r.Height >= 600)
.OrderByDescending(r => r.Width).ThenByDescending(r => r.Height);
if (availableDisplayResolutions == null)
return new List<KeyValuePair<string, int>>();
var availableDisplayResolutionsStr = availableDisplayResolutions.Select(r => $"{r.Width}x{r.Height}").Distinct();
return availableDisplayResolutionsStr.Select((t, i) => new KeyValuePair<string, int>(t, i)).ToList();
}
}
}