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osu-lazer/osu.Game/Overlays/Settings/Sections/Graphics/LayoutSettings.cs

133 lines
5.1 KiB
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using osu.Framework.Extensions.IEnumerableExtensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
namespace osu.Game.Overlays.Settings.Sections.Graphics
{
public class LayoutSettings : SettingsSubsection
{
protected override string Header => "Layout";
private FillFlowContainer letterboxSettings;
private Bindable<bool> letterboxing;
private Bindable<Size> sizeFullscreen;
private OsuGameBase game;
private SettingsDropdown<Size> resolutionDropdown;
private SettingsEnumDropdown<WindowMode> windowModeDropdown;
private const int transition_duration = 400;
[BackgroundDependencyLoader]
private void load(FrameworkConfigManager config, OsuGameBase game)
{
this.game = game;
letterboxing = config.GetBindable<bool>(FrameworkSetting.Letterboxing);
sizeFullscreen = config.GetBindable<Size>(FrameworkSetting.SizeFullscreen);
Container resolutionSettingsContainer;
Children = new Drawable[]
{
windowModeDropdown = new SettingsEnumDropdown<WindowMode>
{
LabelText = "Screen mode",
Bindable = config.GetBindable<WindowMode>(FrameworkSetting.WindowMode),
},
resolutionSettingsContainer = new Container
{
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y
},
new SettingsCheckbox
{
LabelText = "Letterboxing",
Bindable = letterboxing,
},
letterboxSettings = new FillFlowContainer
{
Direction = FillDirection.Vertical,
RelativeSizeAxes = Axes.X,
AutoSizeAxes = Axes.Y,
AutoSizeDuration = transition_duration,
AutoSizeEasing = Easing.OutQuint,
Masking = true,
Children = new Drawable[]
{
new SettingsSlider<double>
{
LabelText = "Horizontal position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionX),
KeyboardStep = 0.01f
},
new SettingsSlider<double>
{
LabelText = "Vertical position",
Bindable = config.GetBindable<double>(FrameworkSetting.LetterboxPositionY),
KeyboardStep = 0.01f
},
}
},
};
var resolutions = getResolutions();
if (resolutions.Count > 1)
{
resolutionSettingsContainer.Child = resolutionDropdown = new SettingsDropdown<Size>
{
LabelText = "Resolution",
ShowsDefaultIndicator = false,
Items = resolutions,
Bindable = sizeFullscreen
};
windowModeDropdown.Bindable.BindValueChanged(windowMode =>
{
if (windowMode == WindowMode.Fullscreen)
{
resolutionDropdown.Show();
sizeFullscreen.TriggerChange();
}
else
resolutionDropdown.Hide();
}, true);
}
letterboxing.BindValueChanged(isVisible =>
{
letterboxSettings.ClearTransforms();
letterboxSettings.AutoSizeAxes = isVisible ? Axes.Y : Axes.None;
if (!isVisible)
letterboxSettings.ResizeHeightTo(0, transition_duration, Easing.OutQuint);
}, true);
}
private IReadOnlyList<KeyValuePair<string, Size>> getResolutions()
{
var resolutions = new KeyValuePair<string, Size>("Default", new Size(9999, 9999)).Yield();
if (game.Window != null)
resolutions = resolutions.Concat(game.Window.AvailableResolutions
.Where(r => r.Width >= 800 && r.Height >= 600)
.OrderByDescending(r => r.Width)
.ThenByDescending(r => r.Height)
.Select(res => new KeyValuePair<string, Size>($"{res.Width}x{res.Height}", new Size(res.Width, res.Height)))
.Distinct());
return resolutions.ToList();
}
}
}