1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-27 20:22:56 +08:00
osu-lazer/osu.Game/Overlays/KeyBinding/VariantBindingsSubsection.cs
2019-01-24 17:43:03 +09:00

25 lines
758 B
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Game.Rulesets;
namespace osu.Game.Overlays.KeyBinding
{
public class VariantBindingsSubsection : KeyBindingsSubsection
{
protected override string Header => variantName;
private readonly string variantName;
public VariantBindingsSubsection(RulesetInfo ruleset, int variant)
: base(variant)
{
Ruleset = ruleset;
var rulesetInstance = ruleset.CreateInstance();
variantName = rulesetInstance.GetVariantName(variant);
Defaults = rulesetInstance.GetDefaultKeyBindings(variant);
}
}
}