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The animation is always the same when a replay is rewound or a beatmap is played multiple times. |
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.. | ||
CatchComboDisplay.cs | ||
Catcher.cs | ||
CatcherAnimationState.cs | ||
CatcherArea.cs | ||
CatcherSprite.cs | ||
CatcherTrailDisplay.cs | ||
CatcherTrailSprite.cs | ||
CatchPlayfield.cs | ||
CatchPlayfieldAdjustmentContainer.cs | ||
CatchReplayRecorder.cs | ||
DrawableCatchRuleset.cs | ||
HitExplosion.cs | ||
HitExplosionContainer.cs | ||
HitExplosionEntry.cs | ||
ICatchComboCounter.cs |