mirror of
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194 lines
6.7 KiB
C#
194 lines
6.7 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System;
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using System.Linq;
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using OpenTK;
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Users;
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namespace osu.Game.Overlays.Profile
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{
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public class RankChart : Container
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{
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private readonly SpriteText rankText, performanceText, relativeText;
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private readonly RankChartLineGraph graph;
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private readonly int[] ranks;
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private const float primary_textsize = 25, secondary_textsize = 13, padding = 10;
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private readonly User user;
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public RankChart(User user)
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{
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this.user = user;
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int[] userRanks = user.RankHistory?.Data ?? new[] { user.Statistics.Rank };
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ranks = userRanks.SkipWhile(x => x == 0).ToArray();
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Padding = new MarginPadding { Vertical = padding };
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Children = new Drawable[]
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{
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rankText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = @"Exo2.0-RegularItalic",
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TextSize = primary_textsize
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},
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relativeText = new OsuSpriteText
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{
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Anchor = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Font = @"Exo2.0-RegularItalic",
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Y = 25,
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TextSize = secondary_textsize
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},
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performanceText = new OsuSpriteText
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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Font = @"Exo2.0-RegularItalic",
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TextSize = secondary_textsize
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},
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};
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if (ranks.Length > 0)
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{
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Add(graph = new RankChartLineGraph
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.X,
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Y = -secondary_textsize,
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DefaultValueCount = ranks.Length,
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});
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graph.OnBallMove += showHistoryRankTexts;
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}
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}
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private void updateRankTexts()
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{
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rankText.Text = user.Statistics.Rank > 0 ? $"#{user.Statistics.Rank:#,0}" : "no rank";
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performanceText.Text = user.Statistics.PP != null ? $"{user.Statistics.PP:#,0}pp" : string.Empty;
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relativeText.Text = $"{user.Country?.FullName} #{user.CountryRank:#,0}";
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}
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private void showHistoryRankTexts(int dayIndex)
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{
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rankText.Text = $"#{ranks[dayIndex]:#,0}";
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relativeText.Text = dayIndex == ranks.Length ? "Now" : $"{ranks.Length - dayIndex} days ago";
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//plural should be handled in a general way
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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if (graph != null)
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{
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graph.Colour = colours.Yellow;
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// use logarithmic coordinates
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graph.Values = ranks.Select(x => -(float)Math.Log(x));
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graph.SetStaticBallPosition();
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}
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updateRankTexts();
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}
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public override bool Invalidate(Invalidation invalidation = Invalidation.All, Drawable source = null, bool shallPropagate = true)
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{
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if ((invalidation & Invalidation.DrawSize) != 0)
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{
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graph.Height = DrawHeight - padding * 2 - primary_textsize - secondary_textsize * 2;
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}
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return base.Invalidate(invalidation, source, shallPropagate);
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}
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protected override bool OnHover(InputState state)
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{
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graph?.UpdateBallPosition(state.Mouse.Position.X);
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graph?.ShowBall();
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return base.OnHover(state);
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}
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protected override bool OnMouseMove(InputState state)
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{
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graph?.UpdateBallPosition(state.Mouse.Position.X);
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return base.OnMouseMove(state);
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}
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protected override void OnHoverLost(InputState state)
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{
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if (graph != null)
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{
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graph.HideBall();
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updateRankTexts();
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}
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base.OnHoverLost(state);
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}
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private class RankChartLineGraph : LineGraph
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{
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private const double fade_duration = 200;
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private readonly CircularContainer staticBall;
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private readonly CircularContainer movingBall;
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public Action<int> OnBallMove;
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public RankChartLineGraph()
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{
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Add(staticBall = new CircularContainer
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{
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Origin = Anchor.Centre,
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Size = new Vector2(8),
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Masking = true,
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RelativePositionAxes = Axes.Both,
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Child = new Box { RelativeSizeAxes = Axes.Both }
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});
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Add(movingBall = new CircularContainer
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{
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Origin = Anchor.Centre,
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Size = new Vector2(8),
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Alpha = 0,
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Masking = true,
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RelativePositionAxes = Axes.Both,
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Child = new Box { RelativeSizeAxes = Axes.Both }
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});
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}
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public void SetStaticBallPosition() => staticBall.Position = new Vector2(1, GetYPosition(Values.Last()));
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public void UpdateBallPosition(float mouseXPosition)
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{
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int index = calculateIndex(mouseXPosition);
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movingBall.Position = calculateBallPosition(index);
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OnBallMove.Invoke(index);
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}
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public void ShowBall() => movingBall.FadeIn(fade_duration);
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public void HideBall() => movingBall.FadeOut(fade_duration);
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private int calculateIndex(float mouseXPosition) => (int)Math.Round(mouseXPosition / DrawWidth * (DefaultValueCount - 1));
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private Vector2 calculateBallPosition(int index)
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{
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float y = GetYPosition(Values.ElementAt(index));
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return new Vector2(index / (float)(DefaultValueCount - 1), y);
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}
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}
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}
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}
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