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osu-lazer/osu.Game/Overlays/Settings/Sections/Graphics/DetailSettings.cs
2019-09-19 18:07:29 +09:00

48 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Configuration;
namespace osu.Game.Overlays.Settings.Sections.Graphics
{
public class DetailSettings : SettingsSubsection
{
protected override string Header => "Detail Settings";
[BackgroundDependencyLoader]
private void load(OsuConfigManager config)
{
Children = new Drawable[]
{
new SettingsCheckbox
{
LabelText = "Storyboards",
Bindable = config.GetBindable<bool>(OsuSetting.ShowStoryboard)
},
new SettingsCheckbox
{
LabelText = "Video",
Bindable = config.GetBindable<bool>(OsuSetting.ShowVideoBackground)
},
new SettingsCheckbox
{
LabelText = "Hit Lighting",
Bindable = config.GetBindable<bool>(OsuSetting.HitLighting)
},
new SettingsEnumDropdown<ScreenshotFormat>
{
LabelText = "Screenshot format",
Bindable = config.GetBindable<ScreenshotFormat>(OsuSetting.ScreenshotFormat)
},
new SettingsCheckbox
{
LabelText = "Show menu cursor in screenshots",
Bindable = config.GetBindable<bool>(OsuSetting.ScreenshotCaptureMenuCursor)
}
};
}
}
}