mirror of
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5be46307fd
Alternative to / closes #2549. Didn't want to reference the toolbar as was done, also wanted to remove the awkward scaling factors so rather than scaling down the inner one, we scale up the outer one.
292 lines
12 KiB
C#
292 lines
12 KiB
C#
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Extensions.IEnumerableExtensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Rulesets.Scoring;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Screens;
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using osu.Game.Graphics.Containers;
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using osu.Game.Screens.Backgrounds;
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using OpenTK;
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using OpenTK.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.UserInterface;
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using osu.Framework.Graphics.Shapes;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Screens.Ranking
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{
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public class Results : OsuScreen
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{
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private readonly Score score;
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private Container circleOuterBackground;
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private Container circleOuter;
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private Container circleInner;
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private ParallaxContainer backgroundParallax;
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private ResultModeTabControl modeChangeButtons;
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public override bool AllowBeatmapRulesetChange => false;
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private Container currentPage;
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private static readonly Vector2 background_blur = new Vector2(20);
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protected override BackgroundScreen CreateBackground() => new BackgroundScreenBeatmap(Beatmap);
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private const float overscan = 1.3f;
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private const float circle_outer_scale = 0.96f;
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public Results(Score score)
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{
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this.score = score;
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}
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private const float transition_time = 800;
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private IEnumerable<Drawable> allCircles => new Drawable[] { circleOuterBackground, circleInner, circleOuter };
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protected override void OnEntering(Screen last)
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{
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base.OnEntering(last);
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(Background as BackgroundScreenBeatmap)?.BlurTo(background_blur, 2500, Easing.OutQuint);
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Background.ScaleTo(1.1f, transition_time, Easing.OutQuint);
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allCircles.ForEach(c =>
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{
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c.FadeOut();
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c.ScaleTo(0);
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});
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backgroundParallax.FadeOut();
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modeChangeButtons.FadeOut();
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currentPage.FadeOut();
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circleOuterBackground
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.FadeIn(transition_time, Easing.OutQuint)
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.ScaleTo(1, transition_time, Easing.OutQuint);
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using (BeginDelayedSequence(transition_time * 0.25f, true))
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{
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circleOuter
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.FadeIn(transition_time, Easing.OutQuint)
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.ScaleTo(1, transition_time, Easing.OutQuint);
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using (BeginDelayedSequence(transition_time * 0.3f, true))
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{
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backgroundParallax.FadeIn(transition_time, Easing.OutQuint);
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circleInner
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.FadeIn(transition_time, Easing.OutQuint)
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.ScaleTo(1, transition_time, Easing.OutQuint);
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using (BeginDelayedSequence(transition_time * 0.4f, true))
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{
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modeChangeButtons.FadeIn(transition_time, Easing.OutQuint);
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currentPage.FadeIn(transition_time, Easing.OutQuint);
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}
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}
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}
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}
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protected override bool OnExiting(Screen next)
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{
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allCircles.ForEach(c =>
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{
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c.ScaleTo(0, transition_time, Easing.OutSine);
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});
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Background.ScaleTo(1f, transition_time / 4, Easing.OutQuint);
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Content.FadeOut(transition_time / 4);
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return base.OnExiting(next);
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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Children = new Drawable[]
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{
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new AspectContainer
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{
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RelativeSizeAxes = Axes.Y,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Height = overscan,
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Children = new Drawable[]
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{
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circleOuterBackground = new CircularContainer
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{
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Masking = true,
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Children = new Drawable[]
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{
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new Box
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{
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Alpha = 0.2f,
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.Black,
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}
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}
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},
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circleOuter = new CircularContainer
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{
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Size = new Vector2(circle_outer_scale),
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.4f),
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Type = EdgeEffectType.Shadow,
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Radius = 15,
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},
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Masking = true,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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},
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backgroundParallax = new ParallaxContainer
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{
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RelativeSizeAxes = Axes.Both,
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ParallaxAmount = 0.01f,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Children = new Drawable[]
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{
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new Sprite
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0.2f,
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Texture = Beatmap.Value.Background,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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FillMode = FillMode.Fill
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}
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}
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},
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modeChangeButtons = new ResultModeTabControl
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{
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Anchor = Anchor.BottomCentre,
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Origin = Anchor.BottomCentre,
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RelativeSizeAxes = Axes.X,
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Height = 50,
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Margin = new MarginPadding { Bottom = 110 },
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},
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new OsuSpriteText
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{
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Text = $"{score.MaxCombo}x",
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TextSize = 40,
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RelativePositionAxes = Axes.X,
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Font = @"Exo2.0-Bold",
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X = 0.1f,
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Colour = colours.BlueDarker,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.BottomCentre,
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},
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new OsuSpriteText
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{
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Text = "max combo",
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TextSize = 20,
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RelativePositionAxes = Axes.X,
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X = 0.1f,
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Colour = colours.Gray6,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.TopCentre,
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},
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new OsuSpriteText
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{
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Text = $"{score.Accuracy:P2}",
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TextSize = 40,
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RelativePositionAxes = Axes.X,
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Font = @"Exo2.0-Bold",
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X = 0.9f,
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Colour = colours.BlueDarker,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.BottomCentre,
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},
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new OsuSpriteText
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{
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Text = "accuracy",
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TextSize = 20,
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RelativePositionAxes = Axes.X,
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X = 0.9f,
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Colour = colours.Gray6,
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Anchor = Anchor.CentreLeft,
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Origin = Anchor.TopCentre,
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},
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}
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},
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circleInner = new CircularContainer
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{
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Size = new Vector2(0.6f),
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EdgeEffect = new EdgeEffectParameters
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{
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Colour = Color4.Black.Opacity(0.4f),
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Type = EdgeEffectType.Shadow,
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Radius = 15,
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},
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RelativeSizeAxes = Axes.Both,
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Masking = true,
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Children = new Drawable[]
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{
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new Box
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{
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RelativeSizeAxes = Axes.Both,
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Colour = Color4.White,
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},
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}
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}
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}
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},
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new BackButton
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{
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Action = Exit
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},
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};
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modeChangeButtons.AddItem(ResultMode.Summary);
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modeChangeButtons.AddItem(ResultMode.Ranking);
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//modeChangeButtons.AddItem(ResultMode.Share);
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modeChangeButtons.Current.ValueChanged += mode =>
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{
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currentPage?.FadeOut();
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currentPage?.Expire();
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switch (mode)
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{
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case ResultMode.Summary:
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currentPage = new ResultsPageScore(score, Beatmap);
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break;
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case ResultMode.Ranking:
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currentPage = new ResultsPageRanking(score, Beatmap);
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break;
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}
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if (currentPage != null)
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circleInner.Add(currentPage);
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};
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modeChangeButtons.Current.TriggerChange();
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}
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}
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}
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