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osu-lazer/osu.Game.Rulesets.Taiko/Skinning/Argon/ArgonBarLine.cs

83 lines
2.8 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Taiko.Objects.Drawables;
using osuTK;
namespace osu.Game.Rulesets.Taiko.Skinning.Argon
{
public partial class ArgonBarLine : CompositeDrawable
{
private Bindable<bool> major = null!;
private Box mainLine = null!;
private Drawable topAnchor = null!;
private Drawable bottomAnchor = null!;
[BackgroundDependencyLoader]
private void load(DrawableHitObject drawableHitObject)
{
RelativeSizeAxes = Axes.Both;
// Avoid flickering due to no anti-aliasing of boxes by default.
var edgeSmoothness = new Vector2(0.3f);
AddInternal(mainLine = new Box
{
Name = "Bar line",
EdgeSmoothness = edgeSmoothness,
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
RelativeSizeAxes = Axes.Both,
});
const float major_extension = 10;
AddInternal(topAnchor = new Box
{
Name = "Top anchor",
EdgeSmoothness = edgeSmoothness,
Blending = BlendingParameters.Additive,
Anchor = Anchor.TopCentre,
Origin = Anchor.BottomCentre,
Height = major_extension,
RelativeSizeAxes = Axes.X,
Colour = ColourInfo.GradientVertical(Colour4.Transparent, Colour4.White),
});
AddInternal(bottomAnchor = new Box
{
Name = "Bottom anchor",
EdgeSmoothness = edgeSmoothness,
Blending = BlendingParameters.Additive,
Anchor = Anchor.BottomCentre,
Origin = Anchor.TopCentre,
Height = major_extension,
RelativeSizeAxes = Axes.X,
Colour = ColourInfo.GradientVertical(Colour4.White, Colour4.Transparent),
});
major = ((DrawableBarLine)drawableHitObject).Major.GetBoundCopy();
}
protected override void LoadComplete()
{
base.LoadComplete();
major.BindValueChanged(updateMajor, true);
}
private void updateMajor(ValueChangedEvent<bool> major)
{
mainLine.Alpha = major.NewValue ? 1f : 0.5f;
topAnchor.Alpha = bottomAnchor.Alpha = major.NewValue ? mainLine.Alpha * 0.3f : 0;
}
}
}