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osu-lazer/osu.Game.Rulesets.Osu/Objects
Bartłomiej Dach 168a828f23
Revert "Block input to objects lying under already-hit hitcircles when classic note lock is active"
This reverts commit 03c61a573e.

The goal here was to handle an edge case discovered during work on note
lock, wherein it was determined that on stable hit circles would block
input from reaching objects underneath them. However, the change
mentioned above did that _too_ hard and caused overlaps to also be
blocked even long past a hit circle has been faded out.

Revert the change pending further (and more careful) investigation.
2023-09-08 10:11:21 +02:00
..
Drawables Revert "Block input to objects lying under already-hit hitcircles when classic note lock is active" 2023-09-08 10:11:21 +02:00
HitCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
ISliderProgress.cs Remove redundant nullable suppression directives 2023-06-07 08:20:41 +03:00
OsuHitObject.cs Automated pass 2023-06-24 01:00:03 +09:00
Slider.cs Rename SliderVelocity to SliderVelocityMultiplier to distinguish from Velocity 2023-09-06 19:01:08 +09:00
SliderEndCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderHeadCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderRepeat.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderTailCircle.cs Automated pass 2023-06-24 01:00:03 +09:00
SliderTick.cs Automated pass 2023-06-24 01:00:03 +09:00
Spinner.cs Automated pass 2023-06-24 01:00:03 +09:00
SpinnerBonusTick.cs Automated pass 2023-06-24 01:00:03 +09:00
SpinnerTick.cs Automated pass 2023-06-24 01:00:03 +09:00