mirror of
https://github.com/ppy/osu.git
synced 2024-12-24 04:52:56 +08:00
111 lines
3.7 KiB
C#
111 lines
3.7 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
using System.Linq;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Utils;
|
|
using osu.Game.Beatmaps;
|
|
using osu.Game.Rulesets.Objects;
|
|
using osu.Game.Rulesets.Objects.Types;
|
|
using osu.Game.Rulesets.Osu.Objects;
|
|
using osu.Game.Rulesets.Osu.UI;
|
|
using osu.Game.Tests.Beatmaps;
|
|
using osuTK;
|
|
using osuTK.Input;
|
|
|
|
namespace osu.Game.Rulesets.Osu.Tests.Editor
|
|
{
|
|
public partial class TestSceneSliderReversal : TestSceneOsuEditor
|
|
{
|
|
protected override IBeatmap CreateBeatmap(RulesetInfo ruleset) => new TestBeatmap(Ruleset.Value, false);
|
|
|
|
private readonly PathControlPoint[][] paths =
|
|
{
|
|
createPathSegment(
|
|
PathType.PERFECT_CURVE,
|
|
new Vector2(200, -50),
|
|
new Vector2(250, 0)
|
|
),
|
|
createPathSegment(
|
|
PathType.LINEAR,
|
|
new Vector2(100, 0),
|
|
new Vector2(100, 100)
|
|
)
|
|
};
|
|
|
|
private static PathControlPoint[] createPathSegment(PathType type, params Vector2[] positions)
|
|
{
|
|
return positions.Select(p => new PathControlPoint
|
|
{
|
|
Position = p
|
|
}).Prepend(new PathControlPoint
|
|
{
|
|
Type = type
|
|
}).ToArray();
|
|
}
|
|
|
|
private Slider selectedSlider => (Slider)EditorBeatmap.SelectedHitObjects[0];
|
|
|
|
[TestCase(0, 250)]
|
|
[TestCase(0, 200)]
|
|
[TestCase(1, 120)]
|
|
[TestCase(1, 80)]
|
|
public void TestSliderReversal(int pathIndex, double length)
|
|
{
|
|
var controlPoints = paths[pathIndex];
|
|
|
|
Vector2 oldStartPos = default;
|
|
Vector2 oldEndPos = default;
|
|
double oldDistance = default;
|
|
var oldControlPointTypes = controlPoints.Select(p => p.Type);
|
|
|
|
AddStep("Add slider", () =>
|
|
{
|
|
var slider = new Slider
|
|
{
|
|
Position = new Vector2(OsuPlayfield.BASE_SIZE.X / 2, OsuPlayfield.BASE_SIZE.Y / 2),
|
|
Path = new SliderPath(controlPoints)
|
|
{
|
|
ExpectedDistance = { Value = length }
|
|
}
|
|
};
|
|
|
|
EditorBeatmap.Add(slider);
|
|
|
|
oldStartPos = slider.Position;
|
|
oldEndPos = slider.EndPosition;
|
|
oldDistance = slider.Path.Distance;
|
|
});
|
|
|
|
AddStep("Select slider", () =>
|
|
{
|
|
var slider = (Slider)EditorBeatmap.HitObjects[0];
|
|
EditorBeatmap.SelectedHitObjects.Add(slider);
|
|
});
|
|
|
|
AddStep("Reverse slider", () =>
|
|
{
|
|
InputManager.PressKey(Key.LControl);
|
|
InputManager.Key(Key.G);
|
|
InputManager.ReleaseKey(Key.LControl);
|
|
});
|
|
|
|
AddAssert("Slider has correct length", () =>
|
|
Precision.AlmostEquals(selectedSlider.Path.Distance, oldDistance));
|
|
|
|
AddAssert("Slider has correct start position", () =>
|
|
Vector2.Distance(selectedSlider.Position, oldEndPos) < 1);
|
|
|
|
AddAssert("Slider has correct end position", () =>
|
|
Vector2.Distance(selectedSlider.EndPosition, oldStartPos) < 1);
|
|
|
|
AddAssert("Control points have correct types", () =>
|
|
{
|
|
var newControlPointTypes = selectedSlider.Path.ControlPoints.Select(p => p.Type).ToArray();
|
|
|
|
return oldControlPointTypes.Take(newControlPointTypes.Length).SequenceEqual(newControlPointTypes);
|
|
});
|
|
}
|
|
}
|
|
}
|