mirror of
https://github.com/ppy/osu.git
synced 2024-11-12 05:27:40 +08:00
46 lines
1.2 KiB
C#
46 lines
1.2 KiB
C#
using OpenTK;
|
|
using OpenTK.Graphics;
|
|
using osu.Framework.Graphics.UserInterface;
|
|
using osu.Framework.Graphics.Transformations;
|
|
using osu.Framework.Audio.Sample;
|
|
|
|
namespace osu.Game.Overlays.Pause
|
|
{
|
|
public class PauseButton : Button
|
|
{
|
|
private float height = 100;
|
|
private float width = 300;
|
|
private float expandedWidth = 350;
|
|
|
|
public AudioSample sampleClick;
|
|
public AudioSample sampleHover;
|
|
|
|
protected override bool OnMouseDown(Framework.Input.InputState state, Framework.Graphics.MouseDownEventArgs args)
|
|
{
|
|
sampleClick?.Play();
|
|
|
|
return true;
|
|
}
|
|
|
|
protected override bool OnHover(Framework.Input.InputState state)
|
|
{
|
|
sampleHover?.Play();
|
|
ResizeTo(new Vector2(expandedWidth, height), 500, EasingTypes.OutElastic);
|
|
|
|
return true;
|
|
}
|
|
|
|
protected override void OnHoverLost(Framework.Input.InputState state)
|
|
{
|
|
ResizeTo(new Vector2(width, height), 500, EasingTypes.OutElastic);
|
|
}
|
|
|
|
public PauseButton()
|
|
{
|
|
Size = new Vector2(width, height);
|
|
Colour = Color4.Black;
|
|
Shear = new Vector2(0.1f, 0);
|
|
}
|
|
}
|
|
}
|