1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-15 13:22:55 +08:00
osu-lazer/osu.Game/Screens/Play/HUD
2022-04-20 16:31:11 -07:00
..
HitErrorMeters Fix centering of labels using Height instead of location to better handle rotations 2022-03-18 20:17:04 +09:00
DefaultAccuracyCounter.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
DefaultComboCounter.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
DefaultHealthDisplay.cs Rename OverridesClosestAnchor to UsesFixedAnchor 2021-06-08 08:28:42 -04:00
DefaultScoreCounter.cs Clean up unused resolved properties 2021-12-03 18:49:49 +09:00
FailingLayer.cs Apply batch fixing of built-in types using var 2021-10-27 13:04:41 +09:00
GameplayAccuracyCounter.cs Update AccuracyCounter components to use DI to attach data source 2021-05-07 16:27:25 +09:00
GameplayLeaderboard.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
GameplayLeaderboardScore.cs Rename User to APIUser and move to correct namespace 2021-11-07 11:26:01 +09:00
GameplayScoreCounter.cs Use localisable format string for comma separator mode 2021-10-10 17:41:16 +09:00
HealthDisplay.cs Fix most open compound words in identifiers being closed 2021-12-27 20:26:28 -08:00
HoldForMenuButton.cs Reduce "hold for menu" radius of visibility 2022-03-19 05:04:54 +03:00
ILeaderboardScore.cs Mark user as quit visually on the leaderboard 2020-12-26 12:11:09 +09:00
LegacyComboCounter.cs Remove skin dependency as component is reinitialized on skin change 2022-03-30 01:09:05 +02:00
MatchScoreDisplay.cs Use BindableLong instead of BindableInt for user score tracking 2022-04-12 14:13:07 +09:00
ModDisplay.cs Add ModFlowDisplay and consume in ContractedPanelMiddleContent 2021-07-21 16:53:04 +09:00
ModFlowDisplay.cs Add ModFlowDisplay and consume in ContractedPanelMiddleContent 2021-07-21 16:53:04 +09:00
MultiplayerGameplayLeaderboard.cs Replace incorrectly chosen ??= with ?? 2022-04-13 13:32:36 +09:00
PerformancePointsCounter.cs Use existing web localisation for most hardcoded strings 2022-04-20 16:31:11 -07:00
PlayerSettingsOverlay.cs Add IExpandable support for SettingsToolboxGroup 2022-01-23 05:41:16 +03:00
SkinnableInfo.cs Move SkinnableInfo error handling to lower level 2022-04-01 14:30:04 +09:00
UnstableRateCounter.cs Remove unused params from BDL methods 2022-01-15 01:06:39 +01:00