1
0
mirror of https://github.com/ppy/osu.git synced 2024-12-30 08:33:20 +08:00
osu-lazer/osu.Game.Rulesets.Mania/ManiaSettingsSubsection.cs
2022-06-17 16:37:17 +09:00

52 lines
1.7 KiB
C#

// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text.
#nullable disable
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Localisation;
using osu.Game.Graphics.UserInterface;
using osu.Game.Overlays.Settings;
using osu.Game.Rulesets.Mania.Configuration;
using osu.Game.Rulesets.Mania.UI;
namespace osu.Game.Rulesets.Mania
{
public class ManiaSettingsSubsection : RulesetSettingsSubsection
{
protected override LocalisableString Header => "osu!mania";
public ManiaSettingsSubsection(ManiaRuleset ruleset)
: base(ruleset)
{
}
[BackgroundDependencyLoader]
private void load()
{
var config = (ManiaRulesetConfigManager)Config;
Children = new Drawable[]
{
new SettingsEnumDropdown<ManiaScrollingDirection>
{
LabelText = "Scrolling direction",
Current = config.GetBindable<ManiaScrollingDirection>(ManiaRulesetSetting.ScrollDirection)
},
new SettingsSlider<double, TimeSlider>
{
LabelText = "Scroll speed",
Current = config.GetBindable<double>(ManiaRulesetSetting.ScrollTime),
KeyboardStep = 5
},
new SettingsCheckbox
{
LabelText = "Timing-based note colouring",
Current = config.GetBindable<bool>(ManiaRulesetSetting.TimingBasedNoteColouring),
}
};
}
}
}