mirror of
https://github.com/ppy/osu.git
synced 2024-12-21 11:12:55 +08:00
77 lines
3.3 KiB
C#
77 lines
3.3 KiB
C#
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
// See the LICENCE file in the repository root for full licence text.
|
|
|
|
#nullable disable
|
|
|
|
using osu.Framework.Graphics;
|
|
using osu.Game.Rulesets.Catch;
|
|
using osu.Game.Rulesets.Mania;
|
|
using osu.Game.Rulesets.Osu;
|
|
using osu.Game.Rulesets.Taiko;
|
|
using osu.Framework.Bindables;
|
|
using osu.Game.Overlays;
|
|
using osu.Game.Rulesets;
|
|
using NUnit.Framework;
|
|
using osu.Framework.Graphics.Containers;
|
|
using osuTK;
|
|
using osu.Framework.Allocation;
|
|
|
|
namespace osu.Game.Tests.Visual.UserInterface
|
|
{
|
|
public class TestSceneOverlayRulesetSelector : OsuTestScene
|
|
{
|
|
private readonly OverlayRulesetSelector selector;
|
|
private readonly Bindable<RulesetInfo> ruleset = new Bindable<RulesetInfo>();
|
|
|
|
public TestSceneOverlayRulesetSelector()
|
|
{
|
|
Add(new FillFlowContainer
|
|
{
|
|
Anchor = Anchor.Centre,
|
|
Origin = Anchor.Centre,
|
|
AutoSizeAxes = Axes.Both,
|
|
Direction = FillDirection.Vertical,
|
|
Spacing = new Vector2(0, 5),
|
|
Children = new[]
|
|
{
|
|
new ColourProvidedContainer(OverlayColourScheme.Green, selector = new OverlayRulesetSelector { Current = ruleset }),
|
|
new ColourProvidedContainer(OverlayColourScheme.Blue, new OverlayRulesetSelector { Current = ruleset }),
|
|
new ColourProvidedContainer(OverlayColourScheme.Orange, new OverlayRulesetSelector { Current = ruleset }),
|
|
new ColourProvidedContainer(OverlayColourScheme.Pink, new OverlayRulesetSelector { Current = ruleset }),
|
|
new ColourProvidedContainer(OverlayColourScheme.Purple, new OverlayRulesetSelector { Current = ruleset }),
|
|
new ColourProvidedContainer(OverlayColourScheme.Red, new OverlayRulesetSelector { Current = ruleset }),
|
|
}
|
|
});
|
|
}
|
|
|
|
private class ColourProvidedContainer : Container
|
|
{
|
|
[Cached]
|
|
private readonly OverlayColourProvider colourProvider;
|
|
|
|
public ColourProvidedContainer(OverlayColourScheme colourScheme, OverlayRulesetSelector rulesetSelector)
|
|
{
|
|
colourProvider = new OverlayColourProvider(colourScheme);
|
|
AutoSizeAxes = Axes.Both;
|
|
Add(rulesetSelector);
|
|
}
|
|
}
|
|
|
|
[Test]
|
|
public void TestSelection()
|
|
{
|
|
AddStep("Select osu!", () => ruleset.Value = new OsuRuleset().RulesetInfo);
|
|
AddAssert("Check osu! selected", () => selector.Current.Value.Equals(new OsuRuleset().RulesetInfo));
|
|
|
|
AddStep("Select mania", () => ruleset.Value = new ManiaRuleset().RulesetInfo);
|
|
AddAssert("Check mania selected", () => selector.Current.Value.Equals(new ManiaRuleset().RulesetInfo));
|
|
|
|
AddStep("Select taiko", () => ruleset.Value = new TaikoRuleset().RulesetInfo);
|
|
AddAssert("Check taiko selected", () => selector.Current.Value.Equals(new TaikoRuleset().RulesetInfo));
|
|
|
|
AddStep("Select catch", () => ruleset.Value = new CatchRuleset().RulesetInfo);
|
|
AddAssert("Check catch selected", () => selector.Current.Value.Equals(new CatchRuleset().RulesetInfo));
|
|
}
|
|
}
|
|
}
|