1
0
mirror of https://github.com/ppy/osu.git synced 2024-11-12 13:17:26 +08:00
osu-lazer/osu.Game.Rulesets.Mania/Scoring/ManiaScoreProcessor.cs
2017-05-03 12:44:19 +09:00

27 lines
765 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Mania.Judgements;
using osu.Game.Rulesets.Mania.Objects;
using osu.Game.Rulesets.Scoring;
using osu.Game.Rulesets.UI;
namespace osu.Game.Rulesets.Mania.Scoring
{
internal class ManiaScoreProcessor : ScoreProcessor<ManiaHitObject, ManiaJudgement>
{
public ManiaScoreProcessor()
{
}
public ManiaScoreProcessor(HitRenderer<ManiaHitObject, ManiaJudgement> hitRenderer)
: base(hitRenderer)
{
}
protected override void OnNewJudgement(ManiaJudgement judgement)
{
}
}
}