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18 lines
565 B
C#
18 lines
565 B
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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namespace osu.Game.Rulesets.Mania.Timing
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{
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public enum ScrollingAlgorithm
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{
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/// <summary>
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/// Basic scrolling algorithm based on the timing section time. This is the default algorithm.
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/// </summary>
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Basic,
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/// <summary>
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/// Emulating a form of gravity where hit objects speed up over time.
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/// </summary>
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Gravity
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}
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}
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