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mirror of https://github.com/ppy/osu.git synced 2024-12-15 06:52:56 +08:00
osu-lazer/osu.Game
2017-01-05 02:10:05 -05:00
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Beatmaps Keep reference to reader to avoid early disposal. 2016-12-18 20:47:00 +09:00
Configuration Make star display min/max a double 2016-12-07 09:42:53 -05:00
Database Add missing licence headers. 2016-12-06 19:07:15 +09:00
Graphics Improve star animation. 2016-12-15 22:58:34 +09:00
Input Add in-game chat display, along with a global hotkey handling method. 2016-10-08 19:23:21 +09:00
IPC Make importing work properly. 2016-10-24 11:39:53 -04:00
Modes Don't update LifetimeStart on HitObject state change. 2016-12-15 22:58:23 +09:00
Online Add missing licence headers. 2016-12-06 19:07:15 +09:00
Overlays Update framework 2017-01-05 02:10:05 -05:00
Properties License -> Licence. 2016-08-26 17:27:49 +09:00
Screens better implementation 2016-12-19 16:09:29 +01:00
Users Add basic class structure for Beatmap/HitObject/SampleInfo/User. 2016-09-06 21:41:16 +09:00
osu.Game.csproj Switch to System.ComponentModel.Description 2016-12-07 09:42:53 -05:00
OsuGame.cs Add ability to adjust game clock's speed (pgup/pgdn). 2016-12-05 19:33:38 +09:00
OsuGameBase.cs Add missing licence headers. 2016-12-06 19:07:15 +09:00
packages.config Add missing licence headers. 2016-12-06 19:07:15 +09:00