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osu-lazer/osu.Game.Tournament/TournamentGame.cs
2019-02-17 18:20:03 +09:00

27 lines
752 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Graphics;
using osu.Framework.Screens;
using osu.Game.Graphics.Cursor;
using osu.Game.Tournament.Screens;
namespace osu.Game.Tournament
{
public class TournamentGame : TournamentGameBase
{
protected override void LoadComplete()
{
base.LoadComplete();
Add(new OsuContextMenuContainer
{
RelativeSizeAxes = Axes.Both,
Child = new ScreenStack(new TournamentSceneManager()) { RelativeSizeAxes = Axes.Both }
});
MenuCursorContainer.Cursor.Alpha = 0;
}
}
}