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56 lines
1.6 KiB
C#
56 lines
1.6 KiB
C#
// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using osu.Framework.Graphics;
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using osu.Framework.Testing;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Screens.Play;
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using osu.Game.Screens.Play.ReplaySettings;
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namespace osu.Desktop.VisualTests.Tests
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{
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internal class TestCaseReplaySettingsOverlay : TestCase
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{
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public override string Description => @"Settings visible in replay/auto";
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private ExampleContainer container;
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public override void Reset()
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{
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base.Reset();
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Add(new ReplaySettingsOverlay()
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{
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight,
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});
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Add(container = new ExampleContainer());
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AddStep(@"Add button", () => container.Add(new OsuButton
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{
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RelativeSizeAxes = Axes.X,
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Text = @"Button",
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}));
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AddStep(@"Add checkbox", () => container.Add(new ReplayCheckbox
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{
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LabelText = "Checkbox",
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}));
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AddStep(@"Add textbox", () => container.Add(new FocusedTextBox
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{
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RelativeSizeAxes = Axes.X,
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Height = 30,
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PlaceholderText = "Textbox",
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HoldFocus = false,
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}));
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}
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private class ExampleContainer : ReplayGroup
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{
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protected override string Title => @"example";
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}
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}
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}
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