1
0
mirror of https://github.com/ppy/osu.git synced 2024-09-22 11:27:24 +08:00
osu-lazer/osu.Game.Rulesets.Taiko/Objects/Drawables/DrawableSwellTick.cs

31 lines
866 B
C#

// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Scoring;
namespace osu.Game.Rulesets.Taiko.Objects.Drawables
{
public class DrawableSwellTick : DrawableTaikoHitObject
{
public override bool DisplayResult => false;
public DrawableSwellTick(TaikoHitObject hitObject)
: base(hitObject)
{
}
public void TriggerResult(HitResult type) => ApplyResult(r => r.Type = type);
protected override void CheckForResult(bool userTriggered, double timeOffset)
{
}
protected override void UpdateState(ArmedState state)
{
}
public override bool OnPressed(TaikoAction action) => false;
}
}