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osu-lazer/osu.Game.Modes.Taiko/Beatmaps/TaikoBeatmapProcessor.cs
2017-03-17 13:33:48 +09:00

20 lines
565 B
C#

// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Game.Beatmaps;
using osu.Game.Modes.Taiko.Objects;
namespace osu.Game.Modes.Taiko.Beatmaps
{
internal class TaikoBeatmapProcessor : IBeatmapProcessor<TaikoHitObject>
{
public void SetDefaults(TaikoHitObject hitObject, Beatmap<TaikoHitObject> beatmap)
{
}
public void PostProcess(Beatmap<TaikoHitObject> beatmap)
{
}
}
}