.. |
CentreMarker.cs
|
Remove unnecessary scale
|
2020-04-27 11:06:23 +09:00 |
DifficultyPointPiece.cs
|
Combine logic of Difficulty and Timing pieces where feasible
|
2021-04-14 20:55:34 +09:00 |
SamplePointPiece.cs
|
Update SamplePointPiece design
|
2021-04-14 20:54:35 +09:00 |
Timeline.cs
|
Move zoom settings back to run in a non-loaded state
|
2021-04-16 01:01:03 +09:00 |
TimelineArea.cs
|
Simplify content creation of Timeline / TimelineArea
|
2021-04-14 21:03:52 +09:00 |
TimelineBlueprintContainer.cs
|
Split out nested classes from TimelineBlueprintContainer
|
2021-07-22 15:48:08 +09:00 |
TimelineButton.cs
|
Add mouse down repeat support to timeline zoom buttons
|
2020-02-13 11:14:09 +09:00 |
TimelineControlPointDisplay.cs
|
Allow timeline to expand in height when control points are to be displayed
|
2021-04-14 20:10:50 +09:00 |
TimelineControlPointGroup.cs
|
Update design for TimingControlPoint
|
2021-04-14 20:11:47 +09:00 |
TimelineDragBox.cs
|
Split out nested classes from TimelineBlueprintContainer
|
2021-07-22 15:48:08 +09:00 |
TimelineHitObjectBlueprint.cs
|
Merge branch 'master' into refactor-combo-colour-retrieval
|
2021-07-20 10:08:25 +03:00 |
TimelineSelectionHandler.cs
|
Split out nested classes from TimelineBlueprintContainer
|
2021-07-22 15:48:08 +09:00 |
TimelineTickDisplay.cs
|
Also adjust height
|
2021-04-13 16:43:29 +09:00 |
TimingPointPiece.cs
|
Combine logic of Difficulty and Timing pieces where feasible
|
2021-04-14 20:55:34 +09:00 |
TopPointPiece.cs
|
Combine logic of Difficulty and Timing pieces where feasible
|
2021-04-14 20:55:34 +09:00 |
ZoomableScrollContainer.cs
|
Don't fall through to seek if handling zoom
|
2020-11-03 21:49:21 +01:00 |