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h1or4dme8
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osu-lazer
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osu-lazer
/
osu.Game
/
Storyboards
/
Drawables
History
Salman Ahmed
c4141fff07
Fix storyboard sprites leaving gaps on edges when resolving from an atlas
2024-07-17 14:47:17 +03:00
..
DrawableStoryboard.cs
Implement toggling visibility of pass and fail storyboard layers
2024-06-14 13:59:02 +02:00
DrawableStoryboardAnimation.cs
Use sb element path as a name
2024-05-25 13:24:25 +03:00
DrawableStoryboardLayer.cs
Expose some storyboard pieces to allow better testability
2023-09-19 20:20:11 +09:00
DrawableStoryboardSample.cs
Automated pass
2023-06-24 01:00:03 +09:00
DrawableStoryboardSprite.cs
Fix storyboard sprites leaving gaps on edges when resolving from an atlas
2024-07-17 14:47:17 +03:00
DrawableStoryboardVideo.cs
Make video sprites flippable and vector-scalable to fix type constraint errors
2024-05-02 00:01:50 +03:00
IFlippable.cs
Add generics to
ApplyInitialValue
/
ApplyTransforms
for ability to return custom transform sequences
2024-03-08 03:07:39 +03:00
IVectorScalable.cs
Add generics to
ApplyInitialValue
/
ApplyTransforms
for ability to return custom transform sequences
2024-03-08 03:07:39 +03:00