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mirror of https://github.com/ppy/osu.git synced 2024-09-24 10:07:28 +08:00
osu-lazer/osu.Game/Tests/Visual/Multiplayer
Dan Balasescu 69a9fc9732 Fix a few more multiplayer test timeouts
These can be tested by adding a `Task.Delay(3000);` at the end of the
`MultiplayerClient.JoinRoom` task. The reason is typically that
`Client.Room` becomes not-null but the join task still hasn't completed
yet, so e.g. the ready button is still disabled.
2021-11-23 16:07:03 +09:00
..
IMultiplayerTestSceneDependencies.cs Rename room managers 2021-10-27 19:36:32 +09:00
MultiplayerTestScene.cs Fix a few more multiplayer test timeouts 2021-11-23 16:07:03 +09:00
MultiplayerTestSceneDependencies.cs Clean up multiplayer-screen tests by removing intermediate screen 2021-10-28 14:29:49 +09:00
TestMultiplayerClient.cs Add xmldoc to serverSidePlaylist 2021-11-22 11:26:41 +09:00
TestMultiplayerRoomManager.cs Fix a few more multiplayer test timeouts 2021-11-23 16:07:03 +09:00